POV-Ray : Newsgroups : povray.advanced-users : collision detection : Re: collision detection Server Time
30 Jul 2024 00:20:08 EDT (-0400)
  Re: collision detection  
From: Christoph Hormann
Date: 22 Feb 2001 12:29:26
Message: <3A954C77.4995DEA8@gmx.de>
Ron Parker wrote:
> 
> Yes and no.  Some objects, like isosurfaces, blobs, and polys, are fairly
> ugly even then.  Other objects, like cubes and cones and cylinders, can
> get fairly ugly after you apply transformations to them.
> 

I was only thinking about spheres, cylinders and objects made of planes
(like boxes) which would result in distances between points, lines and
planes.  I agree that everything else can get really ugly.  

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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