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Ron Parker wrote:
>
> Isosurfaces can be viewed as basic mathematical objects for the sake of
> this exercise, since the approximation is purely visual. The problem
> of determining whether two "basic mathematical objects" overlap reduces
> to a simple matter of solving a set of simultaneous equations and looking
> for solutions within given ranges. Unfortunately, the equations you're
> solving aren't necessarily linear or even polynomial. Presumably it's
> possible to solve such a system for any given combination of objects
> (though not necessarily) but it's either impossible or ridiculously
> difficult to automate the process for any two arbitrary objects.
>
Seems you are right if you want to make it work for any CSG. Anyway if
you only need the objects themselves (or unions) it could be reduced to a
set of independent equations.
After all, whether you need a numerical approximation to solve the problem
is not important in this case.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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