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Chris Huff wrote:
>
> In article <3A61158D.9D409B1B@online.no>, Tor Olav Kristensen
> <tor### [at] onlineno> wrote:
>
> > Hmmm ... Are you sure about this ?
>
> The normal to the -x side of a box is -x. The top of the box is then
> sheared +x so the -x and +x faces are at a 45 degree angle...but points
> still remain in the same xz plane as they were before, the -y and +y
> faces remain perpendicular to the y axis. The normal should be at a 45
> degree angle now, <-sqrt(2)/2, sqrt(2)/2, 0> to be precise, but since
> the two sample points were in the same xz plane, their position relative
> to each other is the same, and the normal is still -x.
I see.
Then would this work ?
#declare dP = Deform(P);
#declare vN = vnormalize(N);
#declare AA = 0.01;
#declare BB = 0.1;
#declare dNpx = vnormalize(Deform(P + AA*(vN + x*BB)) - dP);
#declare dNmx = vnormalize(Deform(P + AA*(vN - x*BB)) - dP);
#declare dNpy = vnormalize(Deform(P + AA*(vN + y*BB)) - dP);
#declare dNmy = vnormalize(Deform(P + AA*(vN - y*BB)) - dP);
#declare dNpz = vnormalize(Deform(P + AA*(vN + z*BB)) - dP);
#declare dNmz = vnormalize(Deform(P + AA*(vN - z*BB)) - dP);
#declare dN = vnormalize(dNpx + dNmx + dNpy + dNmy + dNpz + dNmz);
Regards,
Tor Olav
--
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html
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