Warp wrote:
> David Fontaine <dav### [at] faricynet> wrote:
> : There is now a freeware 3rd party gcc compiler for it too. Woohoo!
>
> Does this mean that it would be possible to compile the plain ascii version
> of povray to it?
It'd take a lot of modification since TIs don't have floating point. You have to
use a struct ti_float (bcd) and special functions to do all the math.
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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