POV-Ray : Newsgroups : povray.advanced-users : Starting and ending an action on specified frames. : Re: Starting and ending an action on specified frames. Server Time
30 Jul 2024 02:16:22 EDT (-0400)
  Re: Starting and ending an action on specified frames.  
From: Matt Giwer
Date: 22 Nov 2000 19:06:24
Message: <3A1C5F80.DD6BC3CE@ij.net>
Rob Verweij wrote:
> 
> Hi again,
> 
> How can I accomplish the following?
> 
> I have a 240 frames animation. In it I have several lights. I'm using
> one of those lights to simulate the bright flash of an explosion which
> starts at frame 100 and dies out a couple of frames later. I've studied
> the clock features (including the My_Clock one) but still haven't found
> a solution. Can anyone help me out?

	Make your own frame counter in a separate file. 

	#fopen counter, frame 

	Index frame and have that run the explosion. That way you can call it
anytime. 

-- 
France sent Inspector Clouseau to assist Lt. Frank Drebbin 
in the investigation of Waco. 
	-- The Iron Webmaster, 305


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