Rob Verweij wrote:
>
> Hi again,
>
> How can I accomplish the following?
>
> I have a 240 frames animation. In it I have several lights. I'm using
> one of those lights to simulate the bright flash of an explosion which
> starts at frame 100 and dies out a couple of frames later. I've studied
> the clock features (including the My_Clock one) but still haven't found
> a solution. Can anyone help me out?
>
> Rob Verweij.
I'm not very experienced in animations, but how about:
#if ((clock >= 240/100) & (clock <= 240/105))
light_source {
[position]
color rgb (240/105 - clock)*10 // or whatever
}
#end
Christoph
--
Christoph Hormann <chr### [at] gmx de>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
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