Hi again,
How can I accomplish the following?
I have a 240 frames animation. In it I have several lights. I'm using
one of those lights to simulate the bright flash of an explosion which
starts at frame 100 and dies out a couple of frames later. I've studied
the clock features (including the My_Clock one) but still haven't found
a solution. Can anyone help me out?
Rob Verweij.
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