POV-Ray : Newsgroups : povray.advanced-users : No reflection for a specific object? : Re: No reflection for a specific object? Server Time
30 Jul 2024 04:14:04 EDT (-0400)
  Re: No reflection for a specific object?  
From: Simon Lemieux
Date: 14 Nov 2000 20:37:39
Message: <3A11F737.61983F4B@yahoo.com>
> I see exactly why it works :)
> When you scale an object smaller it not only gets smaller but gets closer to
> the origin, which has been moved to the camera location. It gets smaller at the
> same rate it gets bigger from the viewpoint of the origin (camera), if I'm
> picturing this right.

Actually, as I figured it is the size doesn't matter (unless POVray doesn't like
to deal with nanoscopic numbers) all that matters is that whatever the size the
camera (which is actually a perfectly precise point) will always be _inside_ the
sphere or the object that is not a point...  A real point (i think) should be
like a sphere { Loc, 0 } so to contain that point, all you need is a sphere {
Loc, >0 } (note that radius is >0 not >=0)...

If I understood this right, this should be right, but I'm not absolutely sure...

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