POV-Ray : Newsgroups : povray.advanced-users : No reflection for a specific object? : Re: No reflection for a specific object? Server Time
30 Jul 2024 04:23:15 EDT (-0400)
  Re: No reflection for a specific object?  
From: David Fontaine
Date: 14 Nov 2000 00:02:02
Message: <3A10C6E9.BC65EA8E@faricy.net>
Warp wrote:

> bounded_by
> { object
>   { ... // your optimal bounding object around the object as usual
>     translate -Camera_Location
>     scale .001 // or whatever very small value; should be small enough
>     translate Camera_Location
>   }
> }
>
>   I know that although it looks extremely simple, it's very hard to see
> why this works. If you think about it long enough, you'll figure out why
> it works.

I see exactly why it works :)
When you scale an object smaller it not only gets smaller but gets closer to
the origin, which has been moved to the camera location. It gets smaller at the
same rate it gets bigger from the viewpoint of the origin (camera), if I'm
picturing this right.

--
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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