Chris Huff wrote:
>
> standard POV doesn't have special support for this feature,
> you have to trick it by using fancy bounding.
>
Specifically, bound the object with very small boxes/spheres near (or around)
the camera, and any light_sources that you want this object to interact with.
--
Margus Ramst
Personal e-mail: mar### [at] peakeduee
TAG (Team Assistance Group) e-mail: mar### [at] tagpovrayorg
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