POV-Ray : Newsgroups : povray.advanced-users : advanced question.... : Re: advanced question.... Server Time
29 Jul 2024 22:34:06 EDT (-0400)
  Re: advanced question....  
From: Christoph Hormann
Date: 27 Oct 2000 11:18:58
Message: <39F99CDF.4AA362A4@schunter.etc.tu-bs.de>
ingo wrote:
> 
> Maybe, turn your object into an "object pattern" (or proximity patter),
> turn that into a function. Turn your normal modifier into a function. Do
> some math (that I don't know) to make the whole thing usable by the
> Isosurface.
> Then make a general macro for it, using "min- and max_extent" on the
> original object to create the contained-by box.
> #macro (IsoObj, Normal) ...
> 
> Ingo
> 

Using object pattern in an isosurface function is not such a good idea, because
it has a abrupt change at the object's surface the isosurface code does not like
at all.  You could use 'proximity', but it would be *really* slow.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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