POV-Ray : Newsgroups : povray.advanced-users : advanced question.... : Re: advanced question.... Server Time
29 Jul 2024 22:20:31 EDT (-0400)
  Re: advanced question....  
From: Ken
Date: 27 Oct 2000 11:09:27
Message: <39F99AD6.8E8094D7@pacbell.net>
Margus Ramst wrote:
> 
> Paul Daniel Jones wrote:
> >
> > Is it possible, or would it not be very cool, if you could take a
> > primative and apply a normal modifier and have the parser perturb the
> > surface for you? Sort of a built in isosurface. I think it would be hard
> > to do and 'to expernsive.... but would be cool anyway.
> >
> 
> No, not as such. Regular primitives and isosurfaces use different methods for
> finding the intersection. AFAIK it is not possible to modify the topology of the
> former with an arbitrary function.

It could be done if true displacement mapping were added to the program.
Not impossible but difficult to code and yes it is expensive processor
wise.

-- 
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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