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Jan Walzer wrote:
>
> Of course this Info-File would be gigantic, the more Objects there are in
> the scene...
>
It would be even more gigantic than you think, since AFAICS you would need to
store and check every _intersection_ for changes, not just every pixel.
> If we seperate the space with octrees till a given depth (say 4 here) then
> we have n (4096) sub-rooms. We can tell for every traced Ray(or Pixel) if in
> this room something happend to it.
I'm not sure I get this. How can POV tell if something changed in some
subsection of scene space, without sampling it? (It could be possible, I just
don't know how).
--
Margus Ramst
Personal e-mail: mar### [at] peakeduee
TAG (Team Assistance Group) e-mail: mar### [at] tagpovrayorg
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