POV-Ray : Newsgroups : povray.advanced-users : Depth-based camera normals? : Re: Depth-based camera normals? Server Time
30 Jul 2024 00:20:08 EDT (-0400)
  Re: Depth-based camera normals?  
From: Margus Ramst
Date: 5 Sep 2000 14:00:35
Message: <39B51B11.4D7B0ECA@peak.edu.ee>
Jerry wrote:
> 
> Is there a way to do this in current POV or its variations?
> 

Not directly, as far as I can see. But perhaps this would work:
1) get Z-buffer (depth) output with MegaPOV's "Depth" post-process
2) in a paint program, use this as a mask for the camera normal pattern
3) apply the resultant image as the camera normal

-- 
Margus Ramst

Personal e-mail: mar### [at] peakeduee
TAG (Team Assistance Group) e-mail: mar### [at] tagpovrayorg


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