Jerry wrote:
>
> Is there a way to do this in current POV or its variations?
>
Not directly, as far as I can see. But perhaps this would work:
1) get Z-buffer (depth) output with MegaPOV's "Depth" post-process
2) in a paint program, use this as a mask for the camera normal pattern
3) apply the resultant image as the camera normal
--
Margus Ramst
Personal e-mail: mar### [at] peak edu ee
TAG (Team Assistance Group) e-mail: mar### [at] tag povray org
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