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> Do you have the 'hollow' keyword in your object? You don't mention it in
> your posts, so it may have slipped your mind.
Yes I had forgotten it, I added the keyword and got a slight success with the
cloud... but was it really a cloud??? Time to tweak the values I entered!... ;)
> Also, to speed up tests I usually have a fast approximation set up, such
> as
>
> media {
> #if (Test)
> intervals 1
> samples 3,3
> absorption 1
> emission 1
> #else
> intervals 3
> samples 5,5
> scattering { 2, rgb 1 extinction 1 }
> #end
> density { ... }
> }
>
> then set Test to true for a fast test or false for a propper render.
Thanks for the advice I like to get a fast preview of things when I render, but
since it's a cloud and it's not very important I was thinking of not giving it
an interior and setting its color to rgb 1 so i can see a shadow but it not very
perfect but still very fast!...
Thanks a lot,
Simon
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| Simon Lemieux | http://connect.to/666Mhz |
| lem### [at] yahoo com | POV-Ray, OpenGL, C++ and more... |
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