> Not if you want the default which is media interaction on and media
> attenuation is off by default and is for fading with distance.
I was thinking about a cloud... so the media attenuation should be set to on...
no? so there is a shadow?
Thanks,
Simon
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| Simon Lemieux | http://connect.to/666Mhz |
| lem### [at] yahoo com | POV-Ray, OpenGL, C++ and more... |
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