Ugh, that would require me understanding what the heck a 3df is.
;)
Chris Huff wrote:
> In article <397DA45B.6514AB60@my-dejanews.com>,
> gre### [at] my-dejanews com wrote:
>
> > I've always hated heightfields (read: never gotten good with them).
> >
> > I think humanity would ultimately be served by someone figuring out an
> > algorithmic, mathematical way to "erode" a smooth rolling isosurface.
>
> Maybe some kind of filter for 3df files? You could then use the 3df file
> as input for a pigment function for the isosurface.
>
> --
> Christopher James Huff - Personal e-mail: chr### [at] mac com
> TAG(Technical Assistance Group) e-mail: chr### [at] tag povray org
> Personal Web page: http://homepage.mac.com/chrishuff/
> TAG Web page: http://tag.povray.org/
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