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Christoph Hormann <Chr### [at] schunter etc tu-bs de> wrote:
: AFAIK with large meshes, mesh { triangle... } will also be much better
: than union { triangle...}
A mesh takes a lot less memory than a union of triangles.
Perhaps a bit surprisingly a union does not render considerably slower than
a mesh (although one could think that a mesh could have some optimizations).
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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