POV-Ray : Newsgroups : povray.advanced-users : textures : Re: textures Server Time
30 Jul 2024 02:20:42 EDT (-0400)
  Re: textures  
From: Josh English
Date: 5 Jun 2000 11:22:20
Message: <393BC5FB.3DD39798@spiritone.com>
When I want single effects like that I use a spherical, cylindrical, or
boxed pattern with
color_map { [0. rgbf 1 ] .... }
This assured the pattern only appears once.

Josh English

ryan constantine wrote:

> for general dirtiness on the xwing model i'm working on, i think i've
> got it covered (?).  however, laser blast marks are giving me a
> headache.  using most of the spot or leopard type textures gives a
> blotchy effect, even when two of the directions are scaled.  plus, when
> scaled in this way, there are too many blasts coming from the same
> direction.  so i'm wondering how to make just a couple blasts come from
> a direction so i can then layer multiple directions on top of each other
> without the xwing looking like it got destroyed and rebuilt (if you know
> what i mean).  now, i really want to use textures and not image maps so
> that i can modify the phase or translation of them to make a fleet of
> ships look like a fleet and not like clones.  i'm thinking there may be
> more exotic textures (like functions?) that may be the solution, or that
> there may be more in depth knowledge out there that can only come from
> experience (which many of you have in abundance and i lack).  or- can
> the keyword 'once' be used with textures other than maps?  if so, it
> wouldn't be too hard to place a laser blast one at a time.  is any of
> this making sense?  thanks.
>
> ryan

--
Josh English
eng### [at] spiritonecom
"May your hopes, dreams, and plans not be destroyed by a few zeros."


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