|
![](/i/fill.gif) |
A cylinder with both ends the same position in space is not a disc but a
degenereate cylinder.
I've gotten this one. I'm pretty sure a box with the same two vectors will
also generate the degenerate error.
A smooth triangle with opposing normals is something different, I think. But
it still won't render.
Josh
Warp wrote:
> About a recent post in p.general:
>
> When is a triangle degenerate?
> I think that one case is when two of the vertices or all the three are
> actually the same point. In this case it would be just an infinitely thin
> line or point.
> I faintly remember that povray also considers denerate a smooth triangle
> with the vertex normals pointing to different sides of the triangle. Is
> this so?
> Any other case?
>
> --
> main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
> ):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
--
Josh English
eng### [at] spiritone com
"May your hopes, dreams, and plans not be destroyed by a few zeros."
Post a reply to this message
|
![](/i/fill.gif) |