Warp wrote:
>
> It might be possible in Windows to create a program that shows an
> image which can't be taken a snapshot of: Using DirectDraw to draw the image
> directly on screen.
The image must still be written to video memory, so if you can read video memory
you can read the image, no? It is quite possible to take screenshots from - say
- DirectDraw games, so in what way would the video display be diffrent?
--
Margus Ramst
Personal e-mail: mar### [at] peak edu ee
TAG (Team Assistance Group) e-mail: mar### [at] tag povray org
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