POV-Ray : Newsgroups : povray.advanced-users : Air disruption question : Re: Air disruption question Server Time
30 Jul 2024 08:17:40 EDT (-0400)
  Re: Air disruption question  
From: Margus Ramst
Date: 28 May 2000 20:55:12
Message: <3931B21E.73ED6507@peak.edu.ee>
Jan Walzer wrote:
> 
> Wasn't there a way in POV 3.0 to specify some more IOR-values for a surface
> by using layered textures, because of IOR was in the finish-statement ...

There was, but the result was not physically correct. The IOR only changed at
the surface, it stayed constant as the ray passed through the object's volume.

-- 
Margus Ramst

Personal e-mail: mar### [at] peakeduee
TAG (Team Assistance Group) e-mail: mar### [at] tagpovrayorg


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