POV-Ray : Newsgroups : povray.advanced-users : Raindrops on bombshells : Re: Raindrops on bombshells Server Time
30 Jul 2024 04:18:21 EDT (-0400)
  Re: Raindrops on bombshells  
From: Gail Shaw
Date: 23 Mar 2000 01:01:36
Message: <38d9b340@news.povray.org>
>The raindrops use the same isosurface function for the bomb head, but
>also slightly modified so that they'll cover the cylindrical section
>from 0 to y as well as the tip of the bomb which extends from y to y*2.
>(The bomb extends from 0 to y*2, radius 0.5.) Noise is included in the
>radius portion of the formula; the bumps that stick out past the bomb
>itself are supposed to look like raindrops.


Have a look at the megapov docs section 5.2.5.

<quote>

5.2.5. CSG-operation
[default MAX_TRACE = 1 ]

This is either an integer or the keyword all_intersections and it specifies

the object in a CSG, 1 is usually sufficient.

</quote>

Might help

Gail
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