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Wow, several stones can kill this one bird... I count 5 macros that do
basically the same thing! Thanks for all your help, I got it solved.
btw, if anyone's interested, I'm working on a system that will create rock
walls from height_fields that follow a spline, so that nearly seamless caves
can be made...I'm getting close to finishing it now (but it is nowhere near
perfect)
Andrew C
Andrew Clinton wrote:
> Hello,
>
> Is there any macro available that will perform on an object the same
> function as the look_at command does in a camera?
>
> In other words, I have an object at <0,0,0> and oriented in the +z
> direction, and I wish to perform an x-rotation then a y-rotation so that
> the object is now pointing at a given point (as in the look_at point for
> the Camera). I've been using John VanSickle's Reorient macro, but in
> some cases the object receives an undesireable z-rotation so that it
> becomes tilted wrong.
>
> I've been banging my head for a while about this, any help would be
> appreciated!
>
> Andrew C
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