I'm trying to figure out how to put in some decent clouds and a nice
ground-fog effect with the sand. (I tried the old bozo clouds; no good.
My attempts with media have been hideous, both with the clouds and the
blown dust. For clouds I'm looking for sparse cumulus or cirrus, or a
mix of the two.) I'm not married to the CD design either; I just made up
something that looked passable, but I'd take a more realistic version
any day.
Some of you might have seen this image before with a height field used
for the sand. As you can guess, that wasn't very successful and I
finally abandoned it. Instead I'm using an isosurface, rendered with the
Superpatch.
Since I've done next to nothing with atmospheric media, tending instead
to work with emissives (which are easier by far), I figured some
criticism by the masters would go a long way. (I'm particularly
interested in hearing if Mick Hazelgrove has any input on the clouds.)
Lummox JR
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