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Michael Andrews wrote:
>Adam Coffman wrote:
>>
>> The really nice neck picture in binaries.images shows that my previous
>> answer wasn't quite what you had in mind. My formula was for spheres
>> which are just touching each other, instead of overlapping.
>
>Yeah, so was mine! I was thinking 'string of beads' rather than
>'spheresweep'.
I know, I'm not so good at explaining. :-(
>> So, I tried the problem again, this time assuming instead that the
>> distance between the centers was proportional to the radius, and that
>> the first and last radii were given. I got the same answer as your
>> post to binaries.scene-files!
That's good!
I know that it then must be the right, probably best and maybe only solution
:-)
>I haven't looked at the posted code yet, but I've done similar things
>for blob-splines.
Blob... splines... Hmm, that should work with the IKN too. I must have a
look at that.
Thank you both again for you efforts! :-)
Greetings,
Rune
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