Never mind, the author of T3DLIB sent me the source code which compiles on
NT or Linux. Glenn has been very helpful and I will need to clear any
copyright issue with him before sharing the end result (code). It has
.ray->.pov I just need to work out how to use it, or mod the code so that
it works with rayshade 4 files correctly.
T3DLIB was around 5-10 years ago.
Daniel Matthews wrote:
> Is this possible?
>
> I found a great L-system program for linux called svlab but it exports
> rayshade or GLS (Open GL stream) files.
>
> Are there converter or tricks for getting these files into POV?
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