POV-Ray : Newsgroups : povray.advanced-users : why? : Re: why? Server Time
30 Jul 2024 08:25:59 EDT (-0400)
  Re: why?  
From: Mick Hazelgrove
Date: 15 Nov 1999 14:20:41
Message: <38305d09@news.povray.org>
The email was from me and I was wrong! See my post p.a-u. The y value is
however quite critical if it is too little povray still sees the box as an
infinite object. If it is too much then strange problems with transparency
and texture appear.

Mick

Ron Parker <ron### [at] povrayorg> wrote in message
news:slr### [at] rongwmicrocom...
> On 15 Nov 1999 07:09:25 -0500, Nieminen Juha wrote:
> >Ron Parker <ron### [at] povrayorg> wrote:
> >: POV considers an object "infinite" if its bounding box
> >: is larger in volume than 2e10 cubic units.  That's the
> >: only test there is.  The only thing I can guess is that
> >: somehow the identical Y coords cause something to mark
> >: it as unboundable, but I can't seem to find where this
> >: happens.
> >
> >  Is there any other consequence than that povray will not bound the
object?
>
> None that I can find.  Obviously infinite objects don't show up in the
vista
> or light buffers, either, but that's a result of having no bounding.
>
> Interestingly enough, I got an email that changing the Y coordinates does
> not make a difference.  I'm obviously missing something.
>
> --
> These are my opinions.  I do NOT speak for the POV-Team.
> The superpatch: http://www2.fwi.com/~parkerr/superpatch/
> My other stuff: http://www2.fwi.com/~parkerr/traces.html
>


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