POV-Ray : Newsgroups : povray.advanced-users : About this bouding thing... : Re: About this bouding thing... Server Time
30 Jul 2024 10:13:17 EDT (-0400)
  Re: About this bouding thing...  
From: T'vakah
Date: 14 Aug 1999 15:10:13
Message: <37b5bf15@news.povray.org>
> Imagine for a moment that you have a tree-shaped object, with hundreds of
> branches and leaves in it.  To test a ray against each and every object in
> the tree would take a very long time.
Do I have to bound each leaf and branch in the tree, or just the top level
csg object?

--
T'vakah

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A small project I am working on now:
http://backdoor.to/edertav/


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