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Nieminen Mika wrote:
>
> Remco de Korte <rem### [at] xs4all nl> wrote:
> : I have a series of planes with a hole cut out lined up in front of each other so
> : the camera looks through the holes. This is quite slow to render. Is there a way
> : to speed it up with bounding?
>
> If you only see the first plane completely and only a little of the other
> planes through the hole, you could bound those planes with one box which
> covers the hole in the first plane.
>
I noticed my story wasn't quite accurate. I talked about planes, but in the code
you can see I used (thin) boxes for that. Would that make any difference?
Anyway, thanks for the suggestion, I'll give it a try.
Remco
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