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Ken <tyl### [at] pacbell net> wrote:
: First an infinite object that has a finite bounding object applied to it
: becomes clipped to the size of the bounding object where they intersect.
Not exactly.
The projection of the infinite object on screen becomes clipped by the
projection of the bounding object on screen.
If you want true bounding _and_ clipping you have to make this:
bounded_by { Object }
clipped_by { bounded_by }
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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