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Well, the subject says it all. I'm having a hard time with the interiors of
textures. I've tried virtually every combination, and I can't seem to get
the interior settings to make ANY changes to the object in question at all.
Does anyone know a site on the web where I can get in-depth info, scene
files, or even tutorials specifically oriented towards the interior of a
texture??
Specifically, my current project is a ruby. A ruby mounted in the pommel of
a sword. Problem is that it's for web graphics, and the background has to
be black to match the site. A Ruby rendered against a black backdrop simply
doesn't show up. (It does, but it's virtually impossible to see.) What I'm
trying to do to correct that is put a point light in the center of the ruby,
and give it a magical radiate/glow from within kind of thing. No matter
what I've tried with media, I haven't been able to get the light to radiate.
Any suggestions/tips/sites?????
Thanks
--
ZuluNiner
aka Calin/Runesinger
ZuluNiner at fuckyou dot co dot uk
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