POV-Ray : Newsgroups : povray.advanced-users : Re: ..triangle? For Tim, ABX, Christopher : Re: ..triangle? For Tim, ABX, Christopher Server Time
29 Jul 2024 00:32:00 EDT (-0400)
  Re: ..triangle? For Tim, ABX, Christopher  
From: ABX
Date: 8 Jul 2003 13:50:46
Message: <1i0mgvo027ljh8obcp0e1qk4kt3us4vop5@4ax.com>
On Tue, 8 Jul 2003 19:42:42 +0200, "Jaap Frank" <jjf### [at] xs4allnl> wrote:
> I think ABX is suggesting that there is no definite front or
> back side and this correspond with my example file.

What I'm suggesting is that you shouldn't rely on such definition because of the
nature of triangle.

> Did you try this file?

No. Because assuming the reference I posted I would drop it and use
"workaround". What about plane with well defined inside clipped_by union of
three planes to form triangle (+ manually bounded_by). Do you need more
triangles? IIRC mesh{} can "find" its inside using inside_vector.

ABX


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