POV-Ray : Newsgroups : povray.advanced-users : Nested objects limitations : Re: Nested objects limitations Server Time
29 Jul 2024 20:22:47 EDT (-0400)
  Re: Nested objects limitations  
From: Peter Popov
Date: 2 Jan 2002 17:07:32
Message: <0u073u4omhi0q1rmpj1iv7tar2odv9jph6@4ax.com>
On Wed, 02 Jan 2002 10:48:38 +0200, Peter Popov <pet### [at] vipbg> wrote:

>I know this may sound stupid but anyway... are you sure the 'union'
>statement is outside the while loop?

Scratch that, it seems like you've hit an internal limit... somewhat
like max_intersections, but not quite, it's the maximum number of
nested objects a ray can be in (99 or 127, IIRC).

A solution? Well, try to avoid that at parse time, i.e. incorporate
some collision detection algorithm so that the particles do not nest
that much. Or use a blob instead of a union.


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG      e-mail : pet### [at] tagpovrayorg


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