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Hi,
I see that POV has a basic triangle built in shape, but I'm looking to do
some CSG involving a large triangular shape. What I'm eventually looking
for is a prism on the xz plane with 6 points. It's shaped like an
equilateral triangle with the 3 points clipped off. In other words, viewed
from above it's a hexagon with 3 long sides and 3 short ones. The short
sides should equal exactly 1/3rd of the long ones. Can someone give me the
gist of how to come up with some exact coordinates for such a shape (or,
ideally, post the code?)
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