POV-Ray : Newsgroups : povray.advanced-users : image map crash - how to fix/avoid? : image map crash - how to fix/avoid? Server Time
30 Jul 2024 00:29:20 EDT (-0400)
  image map crash - how to fix/avoid?  
From: CreeD
Date: 12 Jul 2000 19:18:44
Message: <01bfec58$4a00b220$a213a1d0@mk>
I tried mapping an image to a sphere and then using
filter all .9 to make it transparent.  It didn't make it transparent.
If I go highter than .9, it crashes POV consistently.
How can I get the effect I want?
(this ties into my other question about projecting light through layered
textures onto
a screen)


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