|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Phil Cook <phi### [at] nospamrocainfreeservecouk> wrote:
> I don't like games where the optional extras aren't really optional if you
> actually want to finish.
I understand that it's individual, but to some people leveling up is
exciting and addictive.
I can certainly understand that someone might not find it addictive
at all. I myself find RTS games quite boring, even though they are really
popular among many people.
--
- Warp
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
And lo on Thu, 27 Mar 2008 16:22:28 -0000, Warp <war### [at] tagpovrayorg> did
spake, saying:
> Phil Cook <phi### [at] nospamrocainfreeservecouk> wrote:
>> I don't like games where the optional extras aren't really optional if
>> you actually want to finish.
>
> I understand that it's individual, but to some people leveling up is
> exciting and addictive.
Like line-dancing :-P I enjoy levelling up in various games I just don't
like it when you're forced to. Oblivion for instance you can technically
stay at level 1 for ever and all the foes you meet are based on your
level, In the Sly Cooper series there are times you *have* to purchase an
item to progress, but the game is set up so that unless you've been
reckless you've accrued enough coinage to do so quite naturally.
To be blunt I don't like games where I progress through the natural
storyline only to get whipped solely because I haven't spent X hours
wandering aimlesly around the countryside beating up anyone I meet, but as
you say it's an individual thing.
> I can certainly understand that someone might not find it addictive
> at all. I myself find RTS games quite boring, even though they are really
> popular among many people.
As with all things some are better then others.
--
Phil Cook
--
I once tried to be apathetic, but I just couldn't be bothered
http://flipc.blogspot.com
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Phil Cook wrote:
> I tried it once with... Final Fantasy X or possibly VIII, I went through
> the story with the minimum amount of roaming and repetition, got to the
> end and got wiped out because none of my attacks could put a dent in the
> bad guy/women/thing with tentacles and all its unavoidable attacks wiped
> out my party's health instantly.
It must have been X, because VIII used a scaling system so that the
monsters were always some multiple of your strength.
--
...Ben Chambers
www.pacificwebguy.com
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Mike the Elder wrote:
> This being said, I've become fascinated with the game "Dragon Quest VIII" as a
While I personally love Story, some games are played for the game itself
rather than the story.
Meaning, people play DQ games because they enjoy the grind. I don't get
it, myself, as I think grind is one of the worst activities ever
imagined, but there it is.
--
...Ben Chambers
www.pacificwebguy.com
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
And lo on Fri, 28 Mar 2008 14:11:56 -0000, Chambers
<ben### [at] pacificwebguycom> did spake, saying:
> Phil Cook wrote:
>> I tried it once with... Final Fantasy X or possibly VIII, I went
>> through the story with the minimum amount of roaming and repetition,
>> got to the end and got wiped out because none of my attacks could put a
>> dent in the bad guy/women/thing with tentacles and all its unavoidable
>> attacks wiped out my party's health instantly.
>
> It must have been X, because VIII used a scaling system so that the
> monsters were always some multiple of your strength.
It still had random encounters* and was on the PS2 yeah gotta be X;
essentially the game seemed to be saying "Hey glad you got to this part of
the story now bugger off and do a load of unrelated crap until you're good
enough to progress"
*Okay online comic strip - the characters have stowed away aboard a ship's
hold in a crate, get out and are confronted by some sort of cleaning robot
who points out that to pass through the apparently empty hold will entail
battling the 999 security robots contained therein [character takes one
step fight music starts] 'Damnit not another random encounter'; sigh I
just can't remember which comic.
--
Phil Cook
--
I once tried to be apathetic, but I just couldn't be bothered
http://flipc.blogspot.com
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Chambers wrote:
> While I personally love Story, some games are played for the game itself
> rather than the story.
Go watch the speed runs of Serious Sam. Now *that* is a game played
simply for the grind, as far as I can see.
When they lock you in a room and drop in 5000 rounds of ammo and 500
monsters, then repeat that about 8 times in a row, you know the point is
to just slay and slay.
Makes great video for the stairmaster, tho.
--
Darren New / San Diego, CA, USA (PST)
"That's pretty. Where's that?"
"It's the Age of Channelwood."
"We should go there on vacation some time."
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |