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Orchid XP v8 wrote:
> Sketckup is a lot of fun,
Can it export stuff POV-Ray can use?
--
Darren New, San Diego CA, USA (PST)
I ordered stamps from Zazzle that read "Place Stamp Here".
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Orchid XP v8 <voi### [at] dev null> wrote:
> Orchid XP v8 wrote:
> > Welcome to my church. It's not quite finished yet...
>
> Suffice it to say, it's frickin' HUGE!
It's certainly higher than most goth cathedrals... :)
> Also: Moving objects around is almost intractably hard. Seriously.
welcome to 3D visual modelling! :D
There must be something similar to Blender, where you may organize objects by
layer (and select visible ones) and also may focus on editing certain parts of
an object while others are hidden. Makes quite a difference.
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nemesis wrote:
> welcome to 3D visual modelling! :D
*That* is what I want Minority Report gloves for! :-)
Move over and use the Spex.
--
Darren New, San Diego CA, USA (PST)
I ordered stamps from Zazzle that read "Place Stamp Here".
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On Sat, 3 Oct 2009 16:50:34 EDT, "nemesis" <nam### [at] gmail com> wrote:
>
>There must be something similar to Blender, where you may organize objects by
>layer (and select visible ones) and also may focus on editing certain parts of
>an object while others are hidden. Makes quite a difference.
Both Moray and Bishop3D have layers whose properties can be visible in the GUI
and/or Renderer (Pov). And you can adjust the OpenGL clipping.
--
Regards
Stephen
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>>> Welcome to my church. It's not quite finished yet...
>> Suffice it to say, it's frickin' HUGE!
>
> It's certainly higher than most goth cathedrals... :)
Well... It's only 100 meters tall. (That's about 300 feet or something,
right?) The central tower is higher though.
>> Also: Moving objects around is almost intractably hard. Seriously.
>
> welcome to 3D visual modelling! :D
Fair play to SketchUp; this is the first time I've ever managed to model
something more complex than a few spheres and cylinders in CSG.
The fun part is this: Say you want to add a window. So you draw a shape,
fiddle with it, and then cut it out. Oh, wait, that's not quite in the
right spot. OK, well I'll just... ah. Once you *cut* the window, you
lose all ability to modify it any further. You can't edit the original
curve any more, because it doesn't exist.
Now, sure, if your window is rectangular, the push/pull tool makes it
easy enough to continue. But what if you made a *circular* window? Or
some even more complex shape?...
> There must be something similar to Blender, where you may organize objects by
> layer (and select visible ones) and also may focus on editing certain parts of
> an object while others are hidden. Makes quite a difference.
Yeah, SketchUp allows you to hide parts that you're not interested in.
(They're still affected by certain edit operations though...)
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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>> There must be something similar to Blender, where you may organize objects by
>> layer (and select visible ones) and also may focus on editing certain parts of
>> an object while others are hidden. Makes quite a difference.
>
> Both Moray and Bishop3D have layers whose properties can be visible in the GUI
> and/or Renderer (Pov). And you can adjust the OpenGL clipping.
That's another nice thing about SketchUp; would it kill them to enable
antialias?! I realise there are probably people out there running this
without 3D hardware, but that's why you _make it an option_. I've got a
Also... why does it take so long to lathe things? And why is there no
progress indication? "Gee, has this thing locked up or- no, wait, there
we go, it *did* hear me the first time."
Damn, I should go sit down and build a tool like this, but with true
curved surfaces...
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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Orchid XP v8 wrote:
> Do NOT install Google Sketchup at 10:30 PM. This will not end well...
Also... Dear God, that woman who does the tutorial videos! Jesus I'm
getting tired of her damned voice!! >_< Variable microphone quality,
variable compression levels, and a laptop cooling fan... nice! :-S
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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MUHUHUHUHUHUH!!!
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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In seriousness for a moment... Do you have ANY FRICKIN IDEA how long
this took to do?!
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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Be afraid. Be very afraid...
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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