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>> There must be something similar to Blender, where you may organize objects by
>> layer (and select visible ones) and also may focus on editing certain parts of
>> an object while others are hidden. Makes quite a difference.
>
> Both Moray and Bishop3D have layers whose properties can be visible in the GUI
> and/or Renderer (Pov). And you can adjust the OpenGL clipping.
That's another nice thing about SketchUp; would it kill them to enable
antialias?! I realise there are probably people out there running this
without 3D hardware, but that's why you _make it an option_. I've got a
Also... why does it take so long to lathe things? And why is there no
progress indication? "Gee, has this thing locked up or- no, wait, there
we go, it *did* hear me the first time."
Damn, I should go sit down and build a tool like this, but with true
curved surfaces...
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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