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5 Sep 2024 13:15:39 EDT (-0400)
  Portal (Message 25 to 34 of 44)  
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From: Invisible
Subject: Re: Portal
Date: 1 Sep 2009 09:40:17
Message: <4a9d2441$1@news.povray.org>
Warp wrote:
> Invisible <voi### [at] devnull> wrote:
>> There's something rather disturbing about a cute little voice softly 
>> calling "Where are you? Come here please. There you are...!" BLAM! BLAM! 
>> BLAM! BLAM!
> 
> http://www.vgcats.com/comics/?strip_id=249

Hehehe... oh that's so sick.


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From: scott
Subject: Re: Portal
Date: 1 Sep 2009 09:42:58
Message: <4a9d24e2$1@news.povray.org>
>  I don't think there even are 30 levels, and the robots appear the first
> time in level 10 or so.
>
>  The test chambers are basically just an intro. The actual game starts
> after that.

That would explain it then, so I basically got bored doing loads of very 
repetitive "test chambers".  I must admit I didn't realise this wasn't the 
actual game, I'll have to go back and look to see how to start the actual 
game level rather than the test levels.  Doh!


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From: Invisible
Subject: Re: Portal
Date: 1 Sep 2009 09:46:20
Message: <4a9d25ac@news.povray.org>
>> http://www.vgcats.com/comics/?strip_id=249
> 
> Hehehe... oh that's so sick.

Oh look, they explained how to play TF2:

http://www.vgcats.com/comics/?strip_id=257


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From: Warp
Subject: Re: Portal
Date: 1 Sep 2009 09:52:15
Message: <4a9d270f@news.povray.org>
scott <sco### [at] scottcom> wrote:
> That would explain it then, so I basically got bored doing loads of very 
> repetitive "test chambers".

  I honestly can't understand your view. I didn't find the test chambers
repetitive at all. Each one introduced a new puzzle which required a
different solution than earlier. (In fact, may could be solved in more
than one way.)

>  I must admit I didn't realise this wasn't the 
> actual game, I'll have to go back and look to see how to start the actual 
> game level rather than the test levels.  Doh!

  I didn't say it's "not the actual game". I said that it's an intro.

-- 
                                                          - Warp


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From: scott
Subject: Re: Portal
Date: 1 Sep 2009 10:05:21
Message: <4a9d2a21@news.povray.org>
>  I honestly can't understand your view. I didn't find the test chambers
> repetitive at all. Each one introduced a new puzzle which required a
> different solution than earlier. (In fact, may could be solved in more
> than one way.)

They all seemed to require very similar solutions to me, ie choosing where 
to put the portal (which was never very difficult) and then using it.  It 
was exciting the first time you needed to also use a box to hold a button or 
something, but when you need to do that for the 3rd or 4th time it quickly 
gets boring.  I think the level I finally gave up on was when you had to 
ascend 3 or 4 levels by placing portals on each step, after I missed falling 
into one of the portals I just couldn't be bothered to go through the whole 
thing again.

>>  I must admit I didn't realise this wasn't the
>> actual game, I'll have to go back and look to see how to start the actual
>> game level rather than the test levels.  Doh!
>
>  I didn't say it's "not the actual game". I said that it's an intro.

Well you said "the actual game starts after that", so I thought you meant 
the bit before is not the actual game?  Anyway it doesn't really matter, 
I'll check it out another time and see if I can skip (or at least finish) 
the intro levels and start the "actual game" (or "non-intro" if you prefer) 
levels if they will be more challenging.


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From: Tim Cook
Subject: Re: Portal
Date: 1 Sep 2009 10:11:53
Message: <4a9d2ba9$1@news.povray.org>
Invisible wrote:
> Tim Cook wrote:
> 
>> And the level where they're all in cages is pretty easy, as long as 
>> you have patience and don't mind pushing things around while you hide 
>> behind them.
> 
> There's nothing to hide behind. It's just an open maze, with hundreds of 
> thousands of droids, all ready to kill you, and no way to escape. The 
> only way I can think of is if you can run faster than they can scan...

Are you playing a custom level?

The one I'm talking about is the first one with the turrets.  It happens 
to have a rat-man hideaway in the wall past the third turret you 
encounter.  There's some large weighted storage cubes stuck in the 
platform, as well as some blocks inside the behind-the-wall.  You can 
push them out into the rest of the area.  Also, there's a room a bit 
further along with a whole lot of weighted storage cubes.  You can make 
piles of them to hide behind and kind of skulk around, disposing of the 
turrets in the regular mode or blocking their field of fire in the caged 
mode.  Tricky mode:  solve that level using only 2 portals.  Hint:  it 
involves building a staircase.

http://www.youtube.com/watch?v=RS0dOHV8OBw  walkthrough of a 'normal' 
way of solving the level

--
Tim Cook
http://empyrean.freesitespace.net


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From: Invisible
Subject: Re: Portal
Date: 1 Sep 2009 10:16:03
Message: <4a9d2ca3$1@news.povray.org>
>>> And the level where they're all in cages is pretty easy, as long as 
>>> you have patience and don't mind pushing things around while you hide 
>>> behind them.
>>
>> There's nothing to hide behind. It's just an open maze, with hundreds 
>> of thousands of droids, all ready to kill you, and no way to escape. 
>> The only way I can think of is if you can run faster than they can 
>> scan...
> 
> Are you playing a custom level?

No. I'm talking about the "challenge mode" where you go back to that 
same level, but all the droids are in cages so you can't knock them over 
any more.

So basically you stand in a room looking at all the droids guarding 
every corridore, with no cover, nowhere to go and no hope of success.


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From: Tim Cook
Subject: Re: Portal
Date: 1 Sep 2009 11:09:20
Message: <4a9d3920$1@news.povray.org>
Invisible wrote:
> So basically you stand in a room looking at all the droids guarding 
> every corridore, with no cover, nowhere to go and no hope of success.

http://www.youtube.com/watch?v=c4pYWab71II

--
Tim Cook
http://empyrean.freesitespace.net


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From: Warp
Subject: Re: Portal
Date: 1 Sep 2009 11:22:12
Message: <4a9d3c24@news.povray.org>
scott <sco### [at] scottcom> wrote:
> Well you said "the actual game starts after that", so I thought you meant 
> the bit before is not the actual game?  Anyway it doesn't really matter, 
> I'll check it out another time and see if I can skip (or at least finish) 
> the intro levels and start the "actual game" (or "non-intro" if you prefer) 
> levels if they will be more challenging.

  I was not trying to say that the intro is not part of the game. It is
part of the game. What I meant is that the game changes significantly in
nature after the test chambers.

  You don't skip the first third of a movie just because it's the intro
part of the movie, where the premise is established?

-- 
                                                          - Warp


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From: Darren New
Subject: Re: Portal
Date: 1 Sep 2009 11:53:35
Message: <4a9d437f$1@news.povray.org>
Mike Raiford wrote:
> The droids were good fun. Knock one down: "I don't blame you"

http://www.youtube.com/watch?v=Uz5cl131KTk

-- 
   Darren New, San Diego CA, USA (PST)
   Understanding the structure of the universe
    via religion is like understanding the
     structure of computers via Tron.


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