POV-Ray : Newsgroups : povray.off-topic : Tell me it isn't so! Server Time
11 Oct 2024 05:20:52 EDT (-0400)
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From: David H  Burns
Subject: Re: Tell me it isn't so!
Date: 24 Jul 2009 03:53:18
Message: <4a69686e$1@news.povray.org>
Neeum Zawan wrote:

>     OK. Now I'm _really_ confused!
> 
>     Was your initial concern that POV-Ray - the *software* - will be 
> coded using OOP?
> 
>     Or was it that the language that *users* of POV-Ray will have to use 
> to describe their scenes will be OO?

That was my original concern but this thread seems to a mutated as 
threads do.
Any opposition to OOP seems to arouse a lot of feeling.
> 
>     Now if your concern is the latter (that you as a *user* will have to 
> describe your scene using OOP), then your concerns are not entirely 
> unfounded, but they won't be relevant for a while. 3.7 will allow you to 
> code as you have mostly done.
>  

Yes, I'm now told that a new scripting language is decades away so I suppose
my major concern is about 20 years or so too early. What language or 
with what
"philosophy" Pov-Ray is coded in is of only minor concern, if the end 
product remains
usable to me.

It's all been very interesting, though.

David


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From: David H  Burns
Subject: Re: Tell me it isn't so!
Date: 24 Jul 2009 04:11:38
Message: <4a696cba$1@news.povray.org>
Neeum Zawan wrote:
> On 07/23/09 11:15, David H. Burns wrote:
>>> I'm sure you think in OOP all the time with POV-Ray. You create a
>>> sphere. It's an object with certain properties (texture, location,
>>> etc). Now let's say you want to rotate the sphere, does it hurt so
>>> much to do something like:
>>>
>>> mysphere.rotate(45)
>>>
>>
>> No! I think in terms of objects, not of OOP. The concept of an "object"
>> as used
>> in Pov-Ray in a valuable tool for thinking and programming -and used
>> well there.
>> What I have seen of OOP programming is something else. :)
>>
>> David
>>
> 
>     OK. I have no idea what you're saying.
> 
>     What is the "No" referring to? Are you saying "no, it doesn't hurt"? 
> Are you saying "No, I hate that way of doing it"? Are you sweeping your 
> hand across my whole message and saying "No! I can't stand it!"?
> 


I'm sorry to seem unclear, but to me it seems that the "No" and the rest 
of my
statement clearly refer to the assertion that I think in OOP all the 
time when using
Pov-Ray. It seems to me that I don't, though perhaps others may know my
mind better that I do. In fact. since OOP means Object Oriented 
Programming, it seems
absurd to say that I think in it (or in any other kind of programming). 
On the other hand,
I am repeated told that I don't know what OOP means; maybe it *doesn't* mean
"Object Oriented Programming"(acronyms are always obstacles to 
communication),
but some philosophy or mystery into which I have not been initiated. In 
any case, it seems
an overstatement at least for someone else to say I thing in it. :)

David


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From: David H  Burns
Subject: Re: Tell me it isn't so!
Date: 24 Jul 2009 04:31:06
Message: <4a69714a$1@news.povray.org>
Chambers wrote:
> David H. Burns wrote:
>> What I have seen of OOP programming is something else.
> 
> Just out of curiosity (but you keep saying things like this, so I have 
> to ask), where have you seen OOP programming?
> 

Your point is well taken. I have *never* seen OOP *programming*. I 
looked at some
short OOP programs or excerpts in C++, python, and Visual Basic -- 
though I believe that the
earlier VB code that I have seen aren't really OO, but simply have some 
of the trappings.
The "OOP" code I've seen in VB could have been written without the 
OOP-like veneer.
To actually see OOP "programming", I suppose I would have to see some 
one actually
coding in OOP.
  I don't want to have to write something like those programs, I have 
seen to produce a Pov-Ray
script!

But, apparently, that is a worry for only the remote future.

David



David


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From: Invisible
Subject: Re: Tell me it isn't so!
Date: 24 Jul 2009 04:43:11
Message: <4a69741f@news.povray.org>
David H. Burns wrote:
> Warp wrote:
> 
>>   The whole idea of object-oriented programming is to make it *easier* to
>> write programs, especially compared to straightforward 
>> imperative/structured
>> programming (as the SDL is currently).
>>
> 
> That I cannot believe!!

Now you guys know how *I* feel when I try to tell people that functional 
programming is a good idea. ;-) Nobody ever seems to believe me...


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From: scott
Subject: Re: Tell me it isn't so!:Apparently it is!
Date: 24 Jul 2009 06:03:30
Message: <4a6986f2$1@news.povray.org>
>> Even if POV4 does change to an OOP model that you don't like, a) that is 
>> not going to be released for decades, and b) you are free to still use 
>> the latest stable 3.x release.  I wouldn't worry about it.
>>
> If that be the case, shall we postpone this discussion for
> twenty years or so? :-)

Not if you want to influence the POV4 design, the discussions for that have 
already started, although I suspect it won't be until after POV3.7 is out of 
beta before any real work gets started on it.

> Did that produce a wink.

I got a smile :-)


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From: David H  Burns
Subject: Re: Tell me it isn't so!:Apparently it is!
Date: 24 Jul 2009 08:27:17
Message: <4a69a8a5$1@news.povray.org>
scott wrote:

>> If that be the case, shall we postpone this discussion for
>> twenty years or so? :-)
> 
> Not if you want to influence the POV4 design, the discussions for that 
> have already started, although I suspect it won't be until after POV3.7 
> is out of beta before any real work gets started on it.

Are they going on on some other Pov-Ray newsgroup? The Pov4 group I 
could get to
seemed to be involved with other things. I may have said too much anyway.

> 
>> Did that produce a wink.
> 
> I got a smile :-)
Oh well...

David


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From: David H  Burns
Subject: Re: Tell me it isn't so!
Date: 24 Jul 2009 08:38:01
Message: <4a69ab29$1@news.povray.org>
Invisible wrote:
> David H. Burns wrote:
>> Warp wrote:
>>
>>>   The whole idea of object-oriented programming is to make it 
>>> *easier* to
>>> write programs, especially compared to straightforward 
>>> imperative/structured
>>> programming (as the SDL is currently).
>>>
>>
>> That I cannot believe!!
> 
> Now you guys know how *I* feel when I try to tell people that functional 
> programming is a good idea. ;-) Nobody ever seems to believe me...

You encourage me. But we seem to be out of fad. ;-) :) (An attachment
to your email reader which converted all ASCII characters into icons
would be interesting -- or stand alone program. It's probably been done.)

David


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From: scott
Subject: Re: Tell me it isn't so!:Apparently it is!
Date: 24 Jul 2009 08:58:21
Message: <4a69afed@news.povray.org>
> Are they going on on some other Pov-Ray newsgroup? The Pov4 group I could 
> get to
> seemed to be involved with other things. I may have said too much anyway.

Check the povray.pov4.discussion.general group, particularly the threads 
"Next Generation SDL Brainstorming" and "Next Generation SDL: What's wrong 
with Lua, JavaScript, ...".

If you have something to contribute (eg "Hey I think my suggestion is better 
than any OOP idea I've seen, and here's why...") then you should post it in 
that group.  This group goes off-topic very quickly no matter what you say 
:-)


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From: Neeum Zawan
Subject: Re: Tell me it isn't so!
Date: 24 Jul 2009 09:21:03
Message: <4a69b53f$1@news.povray.org>
On 07/24/09 02:53, David H. Burns wrote:
> Yes, I'm now told that a new scripting language is decades away so I
> suppose
> my major concern is about 20 years or so too early. What language or
> with what
> "philosophy" Pov-Ray is coded in is of only minor concern, if the end
> product remains
> usable to me.

	The decades was an exaggeration. However, it is a while away. Work has 
not begun on 4.0, and it intends to be quite different from today's 
POV-Ray - and not just in terms of the scripting language.

-- 
AD&D Famous last words: Me first.  Me first!


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From: David H  Burns
Subject: Re: Tell me it isn't so!:Apparently it is!
Date: 24 Jul 2009 09:21:22
Message: <4a69b552$1@news.povray.org>
scott wrote:

> Check the povray.pov4.discussion.general group, particularly the threads 
> "Next Generation SDL Brainstorming" and "Next Generation SDL: What's 
> wrong with Lua, JavaScript, ...".

Thanks, Scott,
	I see only 4 threads and neither of these. Thunderbird is giving me 
problem?
I initially told it to download only  100 messages and can't get it to 
down load anymore.
After unsubscribing and re subscribing a couple of times, it downloads 
only 107. Maybe
power on power off will help.

David


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