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On Thu, 31 Jan 2008 14:02:18 +0000, Invisible wrote:
> http://thedailywtf.com/Articles/Could-You-Explain-Programming-
Please.aspx
Not exactly like that, but I've had a few that were close to that....
Jim
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FWIW, I've had something like this (but less bad).
A while ago my dad bought himself a "learn C++ in 24 hours" book. He has
a Linux machine downstairs, and every now and then he gets as far as
typing in the "hello world" program and asking me how to invoke GCC to
compile it. And how to run the resulting binary.
(Admittedly, it's Linux. You have to write "./HelloWorld" and it's
actually case sensitive...)
I'll never find it now, but there was a Daily WTF article where someone
asked for a product feature to be added and some manager said "my
sources tell me it only involves adding 1 button", as if programming is
only about putting buttons onto a screen or something. (!)
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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On Thu, 31 Jan 2008 16:30:46 +0000, Invisible wrote:
> I'll never find it now, but there was a Daily WTF article where someone
> asked for a product feature to be added and some manager said "my
> sources tell me it only involves adding 1 button", as if programming is
> only about putting buttons onto a screen or something. (!)
In fairness, there have been rapid-development tools to do this. I used
to use one called Visual AppBuilder (which then was renamed "Microbrew")
that consisted of designing a UI in a UI designer, and then building
program logic flows by building a flow diagram. There was no actual
coding that took place, and you could do some pretty involved things with
it. The functionality could be extended by a real developer as well, so
you weren't limited to just the modules included in the box.
I may still have a copy of it around here somewhere. It's a pity it
never evolved past being a 16-bit Windows development tool (the Mac
versions were more advanced).
Jim
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On Thu, 31 Jan 2008 15:46:10 +0000, Bill Pragnell <bil### [at] hotmailcom>
wrote:
>Stephen wrote:
>> On Thu, 31 Jan 2008 15:16:46 +0000, Bill Pragnell <bil### [at] hotmailcom>
>> wrote:
>>
>>> Oh, wait, they can fly now can't they. Huh. Spoilsports.
>>
>> Spinach Power! :)
>
>Right that's a challenge.
>
>QUESTION 11 (EXTRA CREDIT):
>'Explain how spinach may be employed to either provide thrust, or
>otherwise nullify the effects of gravity such that extermination may be
>more conveniently carried out from the air. Be concise, and show all
>your working.'
>
>Any takers?
Ye'r actual Spinach, as every man and woman knows is full of the element Iron.
[Is that not a wonder?]
And as the early Greek thinkers taught us. Iron is of the Earth.
[True, true]
And the Earth is above the water.
[Can't deny it]
And the Fire is above the Earth. Is that not so?
[Verily, verily]
Does not the water repel the Earth and is not the Earth attracted by the Fire?
[Go on, go on]
Thus do elements of the Earth assent into the clouds. Pulled up by the element
Fire and pushed by your waters.
[Well blow me mate! He's right]
Ipso facto
Regards
Stephen
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"Jim Henderson" <nos### [at] nospamcom> wrote in message
news:47a1fb19$1@news.povray.org...
> In fairness, there have been rapid-development tools to do this. I used
> to use one called Visual AppBuilder (which then was renamed "Microbrew")
> that consisted of designing a UI in a UI designer, and then building
> program logic flows by building a flow diagram. There was no actual
> coding that took place, and you could do some pretty involved things with
> it. The functionality could be extended by a real developer as well, so
> you weren't limited to just the modules included in the box.
Wow, that's the same as Crytec use (not the program you mention) when
editing a map in the new Crysis game - flow graphs! After starting my own
custom map, I find it fascinating to use. It looks so simple, join this
command to that command, and see what happens. The logic node is probably
the most used, but there's a stack of others to use in a map, like a physics
node, math node, etc. It looks easy, but I'm sure there's a fair bit of code
behind these nodes.
~Steve~
> Jim
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Making programming easier will only bring more idiots doing it...
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On Thu, 31 Jan 2008 16:58:46 +0000, St. wrote:
> "Jim Henderson" <nos### [at] nospamcom> wrote in message
> news:47a1fb19$1@news.povray.org...
>
>> In fairness, there have been rapid-development tools to do this. I
>> used to use one called Visual AppBuilder (which then was renamed
>> "Microbrew") that consisted of designing a UI in a UI designer, and
>> then building program logic flows by building a flow diagram. There
>> was no actual coding that took place, and you could do some pretty
>> involved things with it. The functionality could be extended by a real
>> developer as well, so you weren't limited to just the modules included
>> in the box.
>
> Wow, that's the same as Crytec use (not the program you mention)
> when
> editing a map in the new Crysis game - flow graphs! After starting my
> own custom map, I find it fascinating to use. It looks so simple, join
> this command to that command, and see what happens. The logic node is
> probably the most used, but there's a stack of others to use in a map,
> like a physics node, math node, etc. It looks easy, but I'm sure there's
> a fair bit of code behind these nodes.
Yep, and if speed is what you're looking for, this isn't a good way to
get it. But for quick RAD applications, I really liked it.
Jim
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On Thu, 31 Jan 2008 15:24:49 -0200, Nicolas Alvarez wrote:
> Making programming easier will only bring more idiots doing it...
We're already getting a fair share of idiots doing it (present company
excluded, of course <g>).
But giving people tools that allow them to use computers as effective
tools is not a bad thing.
Jim
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Invisible wrote:
> http://thedailywtf.com/Articles/Could-You-Explain-Programming-Please.aspx
>
Nothing quite that bad, just the normal family-requiring-tech-support
that want to know if Windows is so bad and I'm at school learning to
program why I don't just write a better OS.
The funny situation occurred when my hairdresser asked if I could write
a spreadsheet system for her, to manage the store's money. After some
banter about how UI isn't really my thing, but the math behind it wasn't
that hard she offered the math in COBOL if I could make an interface.
Me: Wait, you know COBOL, have you tried just any simple spreadsheet?
Her: Yeah, but I type in the numbers and then still have to do the math
on paper. I can't make Microsoft Office do the math for me.
Me: You know, each box can be treated as a variable.
Her: Wait...how?
*scribble on back of credit card bill '=A3 + A5'*
Should have tried for a free hair cut, after what she offered to pay me
to do it all for her.
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"Jim Henderson" <nos### [at] nospamcom> wrote in message
news:47a21a60$1@news.povray.org...
> On Thu, 31 Jan 2008 16:58:46 +0000, St. wrote:
> It looks easy, but I'm sure there's a fair bit of code behind these
> nodes.
>
> Yep, and if speed is what you're looking for, this isn't a good way to
> get it.
What do you mean Jim? Do you mean in a RAM way with these flow graphs?
> But for quick RAD applications, I really liked it.
I can understand that after experiencing this method too.
~Steve~
>
> Jim
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