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Rune wrote:
>> Personally, I dislike sans serif typefaces. But apparently nobody else
>> does, so...
>
> I like sans serif, but besides that, research show that serif typefaces are
> easier to read in print and sans serif are easier to read on the screen, so
> they're mostly used that way.
You're probably right about that. Computer screens still have nowhere
near the resolution of a half-decent printed page, so...
>> The logo of your head looks like it could use a bit more antialias. It
>> looks kinda grainy at the moment, while the rest of the page is
>> deliciously smooth and crisp.
>
> Yeah, that part is still mock-up.
Ah well. ;-)
>> PS. Is your neck really that long?
>
> Apparently - the "drawing" is in fact a manipulation of a real photo.
Yes, I had a feeling it might be...
>> PPS. I really suck at designing things to make them look good... :-(
>
> Have you tried? It takes exercise... :)
I'm sure I commented on this a while back, but for example I once tried
to put a product box inside a POV-Ray render, and I was unable to make
it look like anything except a very cheap no-brand thing from a local
market...
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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"Invisible" wrote:
>>> PPS. I really suck at designing things to make them look good... :-(
>>
>> Have you tried? It takes exercise... :)
>
> I'm sure I commented on this a while back, but for example I once tried to
> put a product box inside a POV-Ray render, and I was unable to make it
> look like anything except a very cheap no-brand thing from a local
> market...
Hmm. Remember that even the cheap brands have people designing them, trying
to make them look attractive so people will buy them. The better looking
branded products have probably spent a lot of effort getting to where they
are, with many rejected designs along the way. Comparing with them is
setting a bit high standards... :)
Rune
--
http://runevision.com
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Rune wrote:
>> I'm sure I commented on this a while back, but for example I once tried to
>> put a product box inside a POV-Ray render, and I was unable to make it
>> look like anything except a very cheap no-brand thing from a local
>> market...
>
> Hmm. Remember that even the cheap brands have people designing them, trying
> to make them look attractive so people will buy them. The better looking
> branded products have probably spent a lot of effort getting to where they
> are, with many rejected designs along the way. Comparing with them is
> setting a bit high standards... :)
In summary: I am not a graphic designer.
(Unfortunately, I lack the creativity necessary for comming up with
original designs - be that visual or auditory. I guess I'm too much of
an automaton to think for myself...)
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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"Invisible" wrote:
> Rune wrote:
>> Hmm. Remember that even the cheap brands have people designing them,
>> trying to make them look attractive so people will buy them. The better
>> looking branded products have probably spent a lot of effort getting to
>> where they are, with many rejected designs along the way. Comparing with
>> them is setting a bit high standards... :)
>
> In summary: I am not a graphic designer.
Noone are born graphic designers... Did you miss the part above about making
lots of bad designs before being able to make good ones?
> (Unfortunately, I lack the creativity necessary for coming up with
> original designs - be that visual or auditory. I guess I'm too much of an
> automaton to think for myself...)
I find that it comes down to enjoying the process. Do you like working with
designs, or are you only interested in a nice end result, and wish you
didn't have to put all the hard work into it?
If you really enjoy working on graphic designs, I think you can become good
at it. If you'd rather be doing something else, then it's probably not the
right thing for you.
I played the synthesizer when I was a child. For many years! I learned some
basics but never got beyond that. Basically, practising felt like a duty,
and I'd rather sit by the computer. I would have been really cool to be
great at playing that instrument, but obviously, I didn't have the
enthusiasm to get there. Eventually I gave up on it and focused on what I
liked doing, rather than what I just would have liked to be good at.
Rune
--
http://runevision.com
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>> In summary: I am not a graphic designer.
>
> Noone are born graphic designers... Did you miss the part above about making
> lots of bad designs before being able to make good ones?
No - but other people have been taught by professionals. ;-)
>> (Unfortunately, I lack the creativity necessary for coming up with
>> original designs - be that visual or auditory. I guess I'm too much of an
>> automaton to think for myself...)
>
> I find that it comes down to enjoying the process. Do you like working with
> designs, or are you only interested in a nice end result, and wish you
> didn't have to put all the hard work into it?
I enjoy drawing - yet still suck at it. Oh well. (Reminds me... I should
put a few online.)
> I played the synthesizer when I was a child. For many years! I learned some
> basics but never got beyond that. Basically, practising felt like a duty,
> and I'd rather sit by the computer. I would have been really cool to be
> great at playing that instrument, but obviously, I didn't have the
> enthusiasm to get there. Eventually I gave up on it and focused on what I
> liked doing, rather than what I just would have liked to be good at.
I have a large powerful synthesizer in my bedroom. (And several soft
synths. And a hardware 8-track box. And Cubase...) I enjoy playing, and
I'm very good at copying the cool tunes other people think up. But I
utterly suck at writing new material myself. I can never think of
anything that would sound good...
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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On Thu, 17 Jan 2008 13:50:11 +0000, Invisible <voi### [at] devnull> wrote:
>(Unfortunately, I lack the creativity necessary for comming up with
>original designs - be that visual or auditory. I guess I'm too much of
>an automaton to think for myself...)
I find my creative spirit is awakened when my life is in a bit of turmoil and my
emotions are close to the surface. Usually some moderate alcohol abuse plays a role
too. This leads me to an
observation that many creative individuals (thinking about rock musicians) may get
their creativity from their crazy life, but then try to sustain it during their
popularity, only to be put down (or
die) because of it.
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478e5695@news.povray.org...
> The new site has a lot more focus on me as a person. The reason is to make
> it perfectly clear that there's just one person behind all the content on
> the site and also to better link the site with the person. I hope it
> doesn't come across as too narcissistic or self-centered in a bad way.
I'm not sure that having your stylised head right on the front page is a
good idea. IMHO, displaying your face *** does *** comes across as slightly
narcissistic.
Of course it depends on the kind of job you're looking for. One of our
students here made a CV on a very well-made DVD that basically showed him
running and swimming, sunbathing naked in exotic locations and organising
parties. This got him a nice job in a marketing agency who was looking for
this kind of wild personality. Companies looking for software developers may
be differently inclined though.
G.
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"Gilles Tran" wrote:
> I'm not sure that having your stylised head right on the front page is a
> good idea. IMHO, displaying your face *** does *** comes across
> as slightly narcissistic.
Yes, this is what I contemplated, and one of the reasons I asked here.
> Of course it depends on the kind of job you're looking for.
Hmm. "Passionate game programmer with good creativity and all-round
multimedia skills"
> One of our students here made a CV on a very well-made DVD that basically
> showed him running and swimming, sunbathing naked in exotic locations and
> organising parties. This got him a nice job in a marketing agency who was
> looking for this kind of wild personality. Companies looking for software
> developers may be differently inclined though.
I will have to think some more about this. Thanks for expressing your honest
opinion.
Rune
--
http://runevision.com
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I like the new site. However, I don't particularly care for that shade of
green; I'd make it maybe half a shade lighter in tone. But that's merely my
idiotic
opinion :)
--
Dan
GoofyGraffix.com
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"Dan Byers" wrote:
>I like the new site.
:)
> However, I don't particularly care for that shade of green;
> I'd make it maybe half a shade lighter in tone.
Hmm. I think if it gets much lighter, the white text will be difficult to
read on top of it, and I don't want to switch to black text there...
Rune
--
http://runevision.com
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