POV-Ray : Newsgroups : povray.off-topic : I'm asking... uh, dude... why? Server Time
11 Oct 2024 13:17:58 EDT (-0400)
  I'm asking... uh, dude... why? (Message 51 to 56 of 56)  
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From: Eero Ahonen
Subject: Re: I'm asking... uh, dude... why?
Date: 15 Jan 2008 15:26:45
Message: <478d1705$1@news.povray.org>
Jim Henderson wrote:
> 
> Most organizations don't plan that far out, because hardware depreciation 
> is 3-5 years, and often times, hardware isn't even supported for 10 years.

You're right. But if hw upgrading doesn't go on (like it hasn't) quality
products are the best choice to get the possibility for long life.

> Jim


-- 
Eero "Aero" Ahonen
   http://www.zbxt.net
      aer### [at] removethiszbxtnetinvalid


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From: Jim Henderson
Subject: Re: I'm asking... uh, dude... why?
Date: 15 Jan 2008 15:31:49
Message: <478d1835$1@news.povray.org>
On Wed, 16 Jan 2008 00:26:40 +0200, Eero Ahonen wrote:

> You're right. But if hw upgrading doesn't go on (like it hasn't) quality
> products are the best choice to get the possibility for long life.

True.  I would of course purchase the best quality product I could afford 
at the time.  There's also games with budgets that are served by 
overspending sometimes. :-)

Jim


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From: Darren New
Subject: Re: I'm asking... uh, dude... why?
Date: 16 Jan 2008 01:17:49
Message: <478da18d$1@news.povray.org>
Jim Henderson wrote:
> because hardware depreciation is 3-5 years, 

... which has little to do with it ...

(Depreciation has nothing to do with how fast something wears out, even 
in theory.)

> and often times, hardware isn't even supported for 10 years.

There is that.

One of the reasons digital phones never really took off in the US is the 
federal government required AT&T to plan for equipment to last 30 to 50 
years when installed. Not a real short innovation cycle there.

-- 
   Darren New / San Diego, CA, USA (PST)
     It's not feature creep if you put it
     at the end and adjust the release date.


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From: Invisible
Subject: Re: I'm asking... uh, dude... why?
Date: 16 Jan 2008 04:13:22
Message: <478dcab2$1@news.povray.org>
Darren New wrote:

>>> Huh, so they'll be available 24x7 to support any issues?
>>
>> Don't be ridiculous. ;-)
>>
>> If it breaks, it's only a problem for the UK, and that's a low priority.
> 
> This would be a good time to bring it up with your boss, then. That *is* 
> part of your job.

If there's one thing I've learned by working here, it's that repeatedly 
pointing things out doesn't change deeply ingrained attitudes. :-(

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


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From: Jim Henderson
Subject: Re: I'm asking... uh, dude... why?
Date: 16 Jan 2008 11:20:06
Message: <478e2eb6@news.povray.org>
On Tue, 15 Jan 2008 22:17:50 -0800, Darren New wrote:

> Jim Henderson wrote:
>> because hardware depreciation is 3-5 years,
> 
> ... which has little to do with it ...
> 
> (Depreciation has nothing to do with how fast something wears out, even
> in theory.)

True, but it does have a lot to do with budgeting cycles.  That said, I'm 
currently using a laptop that's fully depreciated (and now out of 
warranty), got a second one that's so old I couldn't get parts for it, 
and a desktop that has so little memory and disk space I can't really use 
it for anything.  I don't know when we're slated for new equipment - 
probably when something breaks again.

>> and often times, hardware isn't even supported for 10 years.
> 
> There is that.
> 
> One of the reasons digital phones never really took off in the US is the
> federal government required AT&T to plan for equipment to last 30 to 50
> years when installed. Not a real short innovation cycle there.

True.

Jim


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From: Jim Henderson
Subject: Re: I'm asking... uh, dude... why?
Date: 16 Jan 2008 11:21:41
Message: <478e2f15$1@news.povray.org>
On Wed, 16 Jan 2008 09:13:21 +0000, Invisible wrote:

> Darren New wrote:
> 
>>>> Huh, so they'll be available 24x7 to support any issues?
>>>
>>> Don't be ridiculous. ;-)
>>>
>>> If it breaks, it's only a problem for the UK, and that's a low
>>> priority.
>> 
>> This would be a good time to bring it up with your boss, then. That
>> *is* part of your job.
> 
> If there's one thing I've learned by working here, it's that repeatedly
> pointing things out doesn't change deeply ingrained attitudes. :-(

It still wouldn't hurt to point it out.  Then when it happens, you can 
say "this is why I said I should be trained on this and be given access 
to actually fix it - sorry, you have to wait for the folks in the US to 
wake up."

Tell 'em in an e-mail, then you've got a written record of it.  Sounds 
like the kind of place I left when I went unemployed - if it ain't in 
writing, it didn't happen.  So write it down in an e-mail.

Jim


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