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29 Jul 2024 02:34:55 EDT (-0400)
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From: Tim Attwood
Subject: Re: How many objects?
Date: 16 Jul 2007 17:32:53
Message: <469be405$1@news.povray.org>
>      2 Gb. Can extend to 4 Gb - should I do that?
Yes, if you looking at buying a computer to render
complicated images with lots of objects getting more
memory is probably the best thing you can do for
the money. When you exceed the RAM, POV fakes
more by using the hard drive, which is slow.

POV uses floating point math, the CPU, so the processor
speed is the other factor. This means that you don't
really need any graphic card for POV. Maximize your
CPU frequency.

Version 3.7, which is still in beta, has support for
taking advantage of multiple cores, so the more cores
the better.


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From: Mike Williams
Subject: Re: How many objects?
Date: 16 Jul 2007 23:35:02
Message: <f0FkCYA3YDnGFwqv@econym.demon.co.uk>
Wasn't it Alain who wrote:
>Mike Williams nous apporta ses lumieres en ce 2007/07/16 11:09:
>> Oh yes, here's the image with 20 billion polygons in it. It's a picture
>> of the day that Smithers violated the corporation's dress code. 
>> 
>> http://www.econym.demon.co.uk/temp/thecorporation.jpg
>> 
>So, Smithers is the guy with the RED tie, or am I mistaken?

Correct.

-- 
Mike Williams
Gentleman of Leisure


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From: Larry Hudson
Subject: Re: How many objects?
Date: 17 Jul 2007 03:49:49
Message: <469c749d$1@news.povray.org>
Tim Attwood wrote:
>>     2 Gb. Can extend to 4 Gb - should I do that?
> 
......
> POV uses floating point math, the CPU, so the processor
> speed is the other factor. This means that you don't
> really need any graphic card for POV. Maximize your
> CPU frequency.
> 

To expand a bit on the info about the graphics card -- remember that 
POV-Ray creates its images pixel-by-pixel.  There is no way it can take 
advantage of an accelerated graphics card.  The quality of the graphics 
card _might_ make a difference in displaying the final rendered image, 
but it will hav NO affect on the _speed_ of the rendering.

      -=- Larry -=-


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From: Transient
Subject: Re: How many objects?
Date: 17 Jul 2007 09:00:02
Message: <web.469cbc3027d97312345a0210@news.povray.org>
Hi,

  Thanks a lot for this discussion, it is really helpful. I have been using
POVRAY in the past (about 10 years back), and now considering doing that
again. I am in the process of acquiring a notebook (I need to be mobile),
and wonder which one would be the best choice. So far I am looking at the
Toshiba Qosmio G40. Rendering with POVRAY will be one of the major
applications to run on that machine. The computer will come to Europe in
August,
so I still have time to change my mind :). Do you have any favorite to run
POVRAY on?


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From: Stephen
Subject: Re: How many objects?
Date: 17 Jul 2007 10:05:02
Message: <web.469ccc0927d9731c4e49fa40@news.povray.org>
"Transient" <nomail@nomail> wrote:
> Hi,
>
>   Thanks a lot for this discussion, it is really helpful. I have been using
> POVRAY in the past (about 10 years back), and now considering doing that
> again. I am in the process of acquiring a notebook (I need to be mobile),
> and wonder which one would be the best choice. So far I am looking at the
> Toshiba Qosmio G40. Rendering with POVRAY will be one of the major
> applications to run on that machine. The computer will come to Europe in
> August,
> so I still have time to change my mind :). Do you have any favorite to run
> POVRAY on?


I bought a Rock Q64 3200 about 3 years ago. It is heavy, 80 minutes battery
life but it has a full sized keyboard 17 inch widescreen display and is
fast (for the time). The after sales service was good with a three year
warranty.
I drag it with me when ever I am working away from home and it is better
than some desktops I have used.
http://www.rockdirect.com/



Stephen


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From: nemesis
Subject: Re: How many objects?
Date: 18 Jul 2007 10:15:02
Message: <web.469e201927d973138a7d1420@news.povray.org>
I hope you laptop guys are aware that laptops are always one step behind
desktops in sheer CPU power for a given year and price.  And I guess CPU
heavy applications like povray melt away compact laptops faster than
desktops as well... no kidding. :)

"Stephen" <mcavoys_AT_aolDOT.com> wrote:
> "Transient" <nomail@nomail> wrote:
> > Hi,
> >
> >   Thanks a lot for this discussion, it is really helpful. I have been using
> > POVRAY in the past (about 10 years back), and now considering doing that
> > again. I am in the process of acquiring a notebook (I need to be mobile),
> > and wonder which one would be the best choice. So far I am looking at the
> > Toshiba Qosmio G40. Rendering with POVRAY will be one of the major
> > applications to run on that machine. The computer will come to Europe in
> > August,
> > so I still have time to change my mind :). Do you have any favorite to run
> > POVRAY on?
>
>
> I bought a Rock Q64 3200 about 3 years ago. It is heavy, 80 minutes battery
> life but it has a full sized keyboard 17 inch widescreen display and is
> fast (for the time). The after sales service was good with a three year
> warranty.
> I drag it with me when ever I am working away from home and it is better
> than some desktops I have used.
> http://www.rockdirect.com/
>
>
>
> Stephen


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From: Stephen
Subject: Re: How many objects?
Date: 18 Jul 2007 11:20:03
Message: <web.469e2f4627d9731c4e49fa40@news.povray.org>
"nemesis" <nam### [at] gmailcom> wrote:
> I hope you laptop guys are aware that laptops are always one step behind
> desktops in sheer CPU power for a given year and price.  And I guess CPU
> heavy applications like povray melt away compact laptops faster than
> desktops as well... no kidding. :)
>

That is true I had one laptop that overheated so much I had to use the

that allowed you to pick what percentage of clock ticks Pov used. I believe
that it was implemented for the first rendering done in space.
My present laptop is a DTR (Desktop Replacement) it was more expensive than

should come with a health warning :-)


Stephen


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From: Thomas de Groot
Subject: Re: How many objects?
Date: 19 Jul 2007 02:36:10
Message: <469f065a$1@news.povray.org>
"Mike Williams" <nos### [at] econymdemoncouk> schreef in bericht 
news:pvh### [at] econymdemoncouk...
> Oh yes, here's the image with 20 billion polygons in it. It's a picture
> of the day that Smithers violated the corporation's dress code.
>
> http://www.econym.demon.co.uk/temp/thecorporation.jpg
>

LOL!
So, what happened to Smithers?

Thomas


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From: Transient
Subject: Re: How many objects?
Date: 19 Jul 2007 02:50:02
Message: <web.469f08e827d97312345a0210@news.povray.org>
"Stephen" <mcavoys_AT_aolDOT.com> wrote:
> "nemesis" <nam### [at] gmailcom> wrote:
> > I hope you laptop guys are aware that laptops are always one step behind
> > desktops in sheer CPU power for a given year and price.  And I guess CPU
> > heavy applications like povray melt away compact laptops faster than
> > desktops as well... no kidding. :)
> >
>
> That is true I had one laptop that overheated so much I had to use the

> that allowed you to pick what percentage of clock ticks Pov used. I believe
> that it was implemented for the first rendering done in space.
> My present laptop is a DTR (Desktop Replacement) it was more expensive than


    The one I am about to get is DTR too. And way more expensive than
desktop.



 Pov-Ray
> should come with a health warning :-)
>
>
> Stephen


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From: Stephen
Subject: Re: How many objects?
Date: 19 Jul 2007 07:05:02
Message: <web.469f44b227d9731c4e49fa40@news.povray.org>
"Transient" <nomail@nomail> wrote:

>     The one I am about to get is DTR too. And way more expensive than
> desktop.
>

I have been very happy with mine the only problems I would complain about
are, the weight (about 5 Kg) and the noise of the fans (two in the laptop
and one in the power supply.



Stephen


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