POV-Ray : Newsgroups : povray.general : POV-Ray for Intel 64 Server Time
1 Aug 2024 14:30:41 EDT (-0400)
  POV-Ray for Intel 64 (Message 8 to 17 of 17)  
<<< Previous 7 Messages Goto Initial 10 Messages
From: iceqb
Subject: Re: POV-Ray for Intel 64
Date: 16 Nov 2005 16:25:00
Message: <web.437ba376194285b128323aad0@news.povray.org>
Christoph Hormann <chr### [at] gmxde> wrote:
>
> Apart from this you did not really answer my questions but i try to
> answer yours none the less:
>
> The official 64bit binary version for Windows will run on the Intel CPUs
> you mentioned.  AFAIK it is not built with special optimizations.

Sorry, didn't know that.

> Whether a certain Intel CPU renders a certain scene faster or slower
> than a certain AMD CPU depends on a lot of factors like CPU design and
> the used scene.

If you use the official benchmark and a reference computer-system. I suppose
these magazines at least use some sort of standard system to test. I know
you can't standardize the motherboard (sockets and all) but most of the
other components like RAM, harddrive and software can be uniform.


Post a reply to this message

From: Kenneth
Subject: Re: POV-Ray for Intel 64
Date: 20 Nov 2005 04:45:01
Message: <web.4380445c194285b14eaece740@news.povray.org>
Thorsten Froehlich <tho### [at] trfde> wrote:
> iceqb wrote:
> > I recently (well recently) read some article somewhere comparing Intel's
> > 64-bit CPU's to AMD's, they used POV-Ray as benchmark.
>
> Interesting, do you recall where you read that?
>
>  Thorsten

Here's one, although it may not be the one iceqb refers to.

http://www.neoseeker.com/Articles/Hardware/Reviews/amd64_3400/8.html

I very recently bought an AMD 64 machine (an emachines T6412), so I'm also
curious about this "optimization" question.

From all I've read so far, an AMD-based machine is faster at POV rendering
than an Intel P4 equivalent. Good news for me!

Ken


Post a reply to this message

From: Fredrik Eriksson
Subject: Re: POV-Ray for Intel 64
Date: 20 Nov 2005 05:14:56
Message: <op.s0jaq8g8cs6ysw@frogeater.bredbandsbolaget.se>
On Sun, 20 Nov 2005 10:41:00 +0100, Kenneth <kdw### [at] earthlinknet>  
wrote:
> Here's one, although it may not be the one iceqb refers to.
>
> http://www.neoseeker.com/Articles/Hardware/Reviews/amd64_3400/8.html
>
> I very recently bought an AMD 64 machine (an emachines T6412), so I'm  
> also curious about this "optimization" question.
>
> From all I've read so far, an AMD-based machine is faster at POV  
> rendering than an Intel P4 equivalent. Good news for me!


Yet the very article you linked to shows exactly the opposite.

"The Athlon 64 falls behind even the XP while the both the P4s lead the  
pack."

The scores in the diagram are in pixels/s, not seconds.



-- 
FE


Post a reply to this message

From: Christoph Hormann
Subject: Re: POV-Ray for Intel 64
Date: 20 Nov 2005 05:49:06
Message: <dlpk8g$jo2$1@chho.imagico.de>
Kenneth wrote:
> 
> Here's one, although it may not be the one iceqb refers to.
> 
> http://www.neoseeker.com/Articles/Hardware/Reviews/amd64_3400/8.html
> 
> I very recently bought an AMD 64 machine (an emachines T6412), so I'm also
> curious about this "optimization" question.

To make it short that article is really crap:

- It starts with not mentioning the POV-Ray version used.
- The description of raytracing is completely wrong.
- It does not mention what scene and render parameters are used (the 
text indicates it is the builtin benchmark but it does not really say that)
- the argumentation on optimization is really just "reading tea leaves", 
you should not try to conclude anything from this.

You can find some well executed benchmarks on:

http://pov4grasp.free.fr/articles/fastpov1/

This includes an Opteron 246 as the only 64bit machine but the results 
are quite representative for other AMD64 processors.  It also uses the 
currently available official POV-Ray version.  What's missing there of 
course are the 64bit Intel procs.

Christoph

-- 
POV-Ray tutorials, include files, Landscape of the week:
http://www.imagico.de/ (Last updated 31 Oct. 2005)
MegaPOV with mechanics simulation: http://megapov.inetart.net/


Post a reply to this message

From: iceqb
Subject: Re: POV-Ray for Intel 64
Date: 20 Nov 2005 16:45:00
Message: <web.4380edb2194285b128323aad0@news.povray.org>
"Kenneth" <kdw### [at] earthlinknet> wrote:
> Here's one, although it may not be the one iceqb refers to.
>
> http://www.neoseeker.com/Articles/Hardware/Reviews/amd64_3400/8.html
>
> I very recently bought an AMD 64 machine (an emachines T6412), so I'm also
> curious about this "optimization" question.
>
> From all I've read so far, an AMD-based machine is faster at POV rendering
> than an Intel P4 equivalent. Good news for me!
>
> Ken

I know where I found it now: PC-Magazine (May-issue)! They used two
reference systems, only different by motherboard (one Intel, one VIA, if I
can remember correctly). They used POV-Ray 3.7 beta. I don't think they
used the official benchmark, because here are the results (a bit
approximated, because I seem to have misplaced it)

P4 D     about 1700 seconds
AMD 64   about 1500 seconds

There were some dual-core tests too! If someone can verify these results,
please do, because I'm absolutely not sure.

PS: sorry for late respons, off for the weekend.


Post a reply to this message

From: ABX
Subject: Re: POV-Ray for Intel 64
Date: 21 Nov 2005 04:40:19
Message: <n253o19md8ia7ub7ltfudceuhumtsf2jcs@4ax.com>
On Sun, 20 Nov 2005 16:42:10 EST, "iceqb" <nomail@nomail> wrote:
> I know where I found it now: PC-Magazine (May-issue)!
> ...
> They used POV-Ray 3.7 beta.

May? They had to write in April or earlier then. Were they using first beta
which IIRC was far from typical POV-Ray rendering (many features not
implemented, experimental algorithms, experimental optimisatons, etc.)?

ABX


Post a reply to this message

From: iceqb
Subject: Re: POV-Ray for Intel 64
Date: 21 Nov 2005 06:10:01
Message: <web.4381a9d7194285b128323aad0@news.povray.org>
ABX <abx### [at] abxartpl> wrote:
> May? They had to write in April or earlier then. Were they using first beta
> which IIRC was far from typical POV-Ray rendering (many features not
> implemented, experimental algorithms, experimental optimisatons, etc.)?

They don't mention anything more than v3.7 beta (nothing further). I don't
even know why they used POV at that moment, it just amazed me to see it.


Post a reply to this message

From: Warp
Subject: Re: POV-Ray for Intel 64
Date: 21 Nov 2005 06:14:06
Message: <4381abfd@news.povray.org>
Christoph Hormann <chr### [at] gmxde> wrote:
> - It starts with not mentioning the POV-Ray version used.

  They could have well used the exact same official 32-bit binary (which is
more or less intel-optimized) in both systems. Would not be a rather fair
comparison...

-- 
                                                          - Warp


Post a reply to this message

From: Raf256
Subject: Re: POV-Ray for Intel 64
Date: 25 Nov 2005 23:07:50
Message: <kj3l53-7pg.ln1@raf256.com>
iceqb <web.437b73f68869d1ae28323aad0@news.povray.org> Wednesday 16 of
November 2005 19:01


As a side not, last time I built Pov for 32 bit system, but using k8
instructions and optimization, in GCC 3.4.x or 4.0.x was it, there was
noticible speed improvment, but the resulting images didnt match normal k7
mode... hmm I have to repeat that test more carefully one day.

-- 


Post a reply to this message

From: iceqb
Subject: Re: POV-Ray for Intel 64
Date: 27 Nov 2005 17:55:00
Message: <web.438a38d6194285b14426fcbb0@news.povray.org>
> Interesting, do you recall where you read that?

Here are the exact results:

Testsystems            Athlon 64-system           Pentium 4-system
Motherboard/Chipset    Asus A8V-E Deluxe, VIA K8T890     Intel D925XECV2
Memory                 2x 512 Mb Corsair DDR400 op       2x 512 Mb Corsair
twin2X 5300C4Pro
                       CAS 2-2-2-5                       DDRII/533 op CAS
3-3-3-8
Graphicscard           nVidia GeForce 6800 GT PCIe       idem
Hard Disk              Seagate Baracuda 160 GB           idem (with NCQ)
                       7200 tpm, SATA
Optical drive          Atapi-DVD-rom                     idem
Sound                  Creative Sound Blaster Audigy     idem
OS                     Windows XP Professional 64-bit Edition (build 1289)


64 bit results

                                POV-Ray, 64-bits                POV-Ray,
32-bits
Pentium 4 660 (3,6 GHz)         1774 s                          1432 s
Ahlon 64 4000+                  1274 s                          1607 s

results

                                POV-Ray Rendertest
Pentium 4 EE (3,73 GHz)         1380 s
Pentium 4 660 (3,6 GHz)         1430 s
Pentium 4 EE (3,46 GHz)         1390 s
Pentium 4 570 (3,8 GHz)         1342 s
Pentium 4 560 (3,6 GHz)         1416 s
Athlon 64 3800+                 1603 s
Athlon 64 4000+                 1607 s
Athlon 64 FX-55                 1481 s


Post a reply to this message

<<< Previous 7 Messages Goto Initial 10 Messages

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.