![](/i/fill.gif) |
![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
In article <3ea3055e@news.povray.org>, Warp <war### [at] tag povray org>
wrote:
> All this to simply get some white dots on the image?-)
Nah, so people won't ask where the stars are. ;-)
Really, having a visual background of some sort would be useful, just
for ease of mind, or for judging changes in orientation on the fly
(assuming you would ever need to do so). You could have the computer
project a background grid, but why not just make something that is
already there visible? Also, the idea is to mimic what the eye would
see, and it can adapt so the stars are visible. You can see the stars
when standing on the sunlit side of the moon, it's just hard to catch
them on film. And you'll probably have these types of sensors anyway,
they would be lighter than multiple cameras.
> Space movies often exaggerate the beautiness of stars in space, but
> I wouldn't be surprised if actually they were just extremely boring
> white dots... :)
Are you saying the astronauts we've sent up are exaggerating too?
> The images of the Hubble telescope are marvelously beautiful... But those
> images are photographind details thousands of light-years big. You don't
> get that kind of colorful images when photographing a planet or a
> spaceship...
And they're nothing like what this camera would show. They are not what
it is intended to show. Having a ship go through a densely foggy nebula
is unrealistic, showing stars is not.
--
Christopher James Huff <cja### [at] earthlink net>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tag povray org
http://tag.povray.org/
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Christopher James Huff <cja### [at] earthlink net> wrote:
> You can see the stars
> when standing on the sunlit side of the moon
I don't think you can see many stars.
Even here on Earth, if you are in a brightly lit room your eyes are
adapted to the brightness (the size of the pupils and all that stuff)
and it's difficult to see many stars outside, even if it's a dark and
clear night. You need to turn off all lights and wait until your eyes
adapt to the darkness before you begin seeing lots of stars.
--
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}// - Warp -
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
In article <3ea40516@news.povray.org>, Warp <war### [at] tag povray org>
wrote:
> Even here on Earth, if you are in a brightly lit room your eyes are
> adapted to the brightness (the size of the pupils and all that stuff)
> and it's difficult to see many stars outside, even if it's a dark and
> clear night. You need to turn off all lights and wait until your eyes
> adapt to the darkness before you begin seeing lots of stars.
In that case, the brightness is on your side of the glass, so glare
masks many of them. Open the window and you can see more stars. Also,
your eyes move around, adapting to what they are looking at, and have a
wider dynamic range than most cameras. Just immediately after opening a
door and walking out of a brightly lit room, I can see many stars, and
on the Moon there isn't an atmosphere to absorb and scatter so much
light. From what I've read, the stars are quite brilliant when viewed
from the Moon.
--
Christopher James Huff <cja### [at] earthlink net>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tag povray org
http://tag.povray.org/
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Christopher James Huff <cja### [at] earthlink net> wrote:
> In that case, the brightness is on your side of the glass, so glare
> masks many of them.
Glass has nothing to do with it.
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
In article <3ea44b2d@news.povray.org>, Warp <war### [at] tag povray org>
wrote:
> > In that case, the brightness is on your side of the glass, so glare
> > masks many of them.
>
> Glass has nothing to do with it.
When you are in a brightly lit room looking out the window (as you gave
in your example), the glass is very important. The reflection of the
interior of the room is far brighter than many stars, and covers a much
wider area. The helmet visor doesn't have a brighter interior to
reflect, which is why I gave the example of opening a door and glancing
out. Try it: the stars are visible. From what I've read about what the
astronauts actually saw, at least when you are facing upward and away
from the sun, the stars are perfectly visible.
--
Christopher James Huff <cja### [at] earthlink net>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tag povray org
http://tag.povray.org/
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Christopher James Huff <cja### [at] earthlink net> wrote:
> When you are in a brightly lit room looking out the window (as you gave
> in your example), the glass is very important.
Forget the glass. Remove it. Look out the door. Whatever.
> which is why I gave the example of opening a door and glancing
> out. Try it: the stars are visible. From what I've read about what the
> astronauts actually saw, at least when you are facing upward and away
> from the sun, the stars are perfectly visible.
Do you know the reason why your pupils get larger and smaller depending
on the amount of light?
When the pupils get smaller, less light gets through and thus you don't
see dimmer light.
This is the reason stargazers (those using telescopes) never use white
flaslights but red ones. It takes lots of time for the eyes to adapt to
the darkness.
You may see *some* stars, the brightest ones, but only a minimal percent.
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
On 21 Apr 2003 18:53:50 -0400, Warp <war### [at] tag povray org> wrote:
> Do you know the reason why your pupils get larger and smaller depending
>on the amount of light?
> When the pupils get smaller, less light gets through and thus you don't
>see dimmer light.
> This is the reason stargazers (those using telescopes) never use white
>flaslights but red ones. It takes lots of time for the eyes to adapt to
>the darkness.
> You may see *some* stars, the brightest ones, but only a minimal percent.
>
You forgot to mention that the dark adapted eye looses colour perception and
goes into greyscale mode. Though I am sure you know that.
Regards
Stephen
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
In article <3ea4767e@news.povray.org>, Warp <war### [at] tag povray org>
wrote:
> Forget the glass. Remove it. Look out the door. Whatever.
Have a hard time breathing on the moon that way, but OK...
> Do you know the reason why your pupils get larger and smaller depending
> on the amount of light?
> When the pupils get smaller, less light gets through and thus you don't
> see dimmer light.
I am aware of this. It is the means the eyes use to quickly adapt to
changes in illumination. It has limits though, and doesn't account for
the whole adaptive response, it can take hours to fully adapt. It
doesn't really have anything to do with dynamic range, the range of
illumination the eye can respond to at one time.
The pupilar response is the reason I referred to glancing out the door.
It would only take a few moments for substantial adaptation to occur, so
you would have to do it quickly enough that your eyes were mostly
adapted to the room.
> You may see *some* stars, the brightest ones, but only a minimal percent.
And you said the stars were invisible. I said they are visible, not that
it was optimal viewing conditions. (though if you shield the sun and
surroundings, it is ideal)
--
Christopher James Huff <cja### [at] earthlink net>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tag povray org
http://tag.povray.org/
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Christopher James Huff <cja### [at] earthlink net> wrote:
> And you said the stars were invisible.
No, I didn't. I said (quote): "it's difficult to see many stars outside".
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Rich <SrP### [at] ricosweb com> wrote in
news:Xns### [at] 204 213 191 226:
> So, realism is not the best option here, but I'd at least like to
> get rid of the stars that are visible through the sun's "atmosphere"
> and a bit beyond that.
Wow, I didn't expect this kind of response! I am an amateur astronomer, so
I do know the whys and wherefors of why stars shouldn't appear in images
with brighter objects. At the IMAX film "Space Station" I was asked why
there weren't any stars in the outside shots (any of them), and I had to
smile.
Anyway, I'm taking the suggestions by Tek to see if I can achieve the best
of both worlds, so to speak. :)
Rich Allen
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |