POV-Ray : Newsgroups : povray.general : movieProject, some ideas and observations Server Time
14 Aug 2024 03:19:46 EDT (-0400)
  movieProject, some ideas and observations (Message 3 to 12 of 12)  
<<< Previous 2 Messages Goto Initial 10 Messages
From: Hans Wachtmeister
Subject: Re: movieProject, some ideas and observations
Date: 14 May 1998 14:37:52
Message: <355B3A00.2BA65EF5@tlth.lth.se>
> Yeah!. "Renderfarm participant" is a bit akward though. So for now I settle
> for "Render-Farmer" - until something better comes along.

Hey, every farm needs some cowboys, how about render-cowboys. I could be the
lone star... ;-)

//Hans Wachtmeister
Render-Cowboy...


Post a reply to this message

From: Jon A  Cruz
Subject: Re: movieProject, some ideas and observations
Date: 14 May 1998 21:20:11
Message: <355B984B.116743D5@geocities.com>
Hans Wachtmeister wrote:
> 
> > Yeah!. "Renderfarm participant" is a bit akward though. So for now I settle
> > for "Render-Farmer" - until something better comes along.
> 
> Hey, every farm needs some cowboys, how about render-cowboys. I could be the
> lone star... ;-)
> 
> //Hans Wachtmeister
> Render-Cowboy...

Well, for the system I was programming (simple POV-Ray render farm), I
came up with "Farmhands" as one of the terms. Saves two syllables.


Post a reply to this message

From: Alain CULOS
Subject: Re: movieProject, some ideas and observations
Date: 14 May 1998 18:06:52
Message: <355B6AFC.D98EE18F@bigfoot.com>
Any one knows about the famous belgian cartoon cow-boy karakter ?
I'm talking about Lucky-Luke.
Not a mickey mouse anyway ;-)

Al.

Hans Wachtmeister wrote:

> > Yeah!. "Renderfarm participant" is a bit akward though. So for now I settle
> > for "Render-Farmer" - until something better comes along.
>
> Hey, every farm needs some cowboys, how about render-cowboys. I could be the
> lone star... ;-)
>
> //Hans Wachtmeister
> Render-Cowboy...



--
ANTI SPAM / ANTI ARROSAGE COMMERCIAL :

To answer me, please take out the Z from my address.


Post a reply to this message

From: Fran & Melissa
Subject: Re: movieProject, some ideas and observations
Date: 15 May 1998 20:29:24
Message: <6jimf0$od3$1@oz.aussie.org>
>> > Yeah!. "Renderfarm participant" is a bit akward though. So for now I
settle
>> > for "Render-Farmer" - until something better comes along.
>>
>> Hey, every farm needs some cowboys, how about render-cowboys. I could be
the
>> lone star... ;-)
>>
>> //Hans Wachtmeister
>> Render-Cowboy...


One thing that could cause a prob with the render-Farm(er) idea is the
random routines that are used in the textures built into POV. If I remember
correctly, there is a comment about using different OS/machines to render
frames - then putting them together, because the textures may not match up -
due to the different way the random numbers are generated.

Just a thought.

Fran.


Post a reply to this message

From: Johannes Hubert
Subject: Re: movieProject, some ideas and observations
Date: 16 May 1998 14:01:19
Message: <355DD46F.951228E1@algonet.se>
> One thing that could cause a prob with the render-Farm(er) idea is the
> random routines that are used in the textures built into POV. If I remember
> correctly, there is a comment about using different OS/machines to render
> frames - then putting them together, because the textures may not match up -
> due to the different way the random numbers are generated.

Good point!
We have to make sure that all continuos scenes are rendered on the same
platform (I don't think that there would be a difference with for
example two boxes both running Win-POV-Ray, would there?)

Johannes.


Post a reply to this message

From: Fran & Melissa
Subject: Re: movieProject, some ideas and observations
Date: 16 May 1998 16:06:38
Message: <6jkrdp$1vo$1@oz.aussie.org>
Johannes Hubert wrote in message <355DD46F.951228E1@algonet.se>...
>> One thing that could cause a prob with the render-Farm(er) idea is the
>> random routines that are used in the textures built into POV. If I
remember
>> correctly, there is a comment about using different OS/machines to render
>> frames - then putting them together, because the textures may not match
up -
>> due to the different way the random numbers are generated.
>
>Good point!
>We have to make sure that all continuos scenes are rendered on the same
>platform (I don't think that there would be a difference with for
>example two boxes both running Win-POV-Ray, would there?)
>
>Johannes.

Not that I know of. I have rendered anims on 486's and Pent's all running
Win95 and that worked OK. Also a mixture of dos (under win95) worked ok as
well. I haven't tried a mixture of other machines thou.


Aside of that I've here what I can provide to the project.

Rendering power - Pentium 150 (48Mb Ram) win96 that spends all night off.
Unlimited access to the Internet - thou only though a 33.6k modem - but at
least it's a flat rate.
CD - writer - Don't know how much that would help.
Some animation experence - see
http://www.geocities.com/SiliconValley/Pines/8549

Fran.


Post a reply to this message

From: Twyst
Subject: Re: movieProject, some ideas and observations
Date: 16 May 1998 17:26:11
Message: <6jkt1n$226$1@oz.aussie.org>
>>Good point!
>>We have to make sure that all continuos scenes are rendered on the same
>>platform (I don't think that there would be a difference with for
>>example two boxes both running Win-POV-Ray, would there?)
>>


Actually, as far as I know, the random number system that Pov-Ray uses, is
identical from platform to platform, so if you render a scene on Linux, then
render it again in Win95, it should come out the same.

I'll test and find out in the next day or so.

Twyst=====================================
pov-ray news, reviews and tutorials
http://twysted.net
e-mail: twy### [at] twystednet
==========================================


Post a reply to this message

From: Curtis R  Anderson
Subject: Re: movieProject, some ideas and observations
Date: 18 May 1998 01:37:10
Message: <355FC906.4AE5B594@intelligencia.com>
Fran & Melissa wrote:
> Aside of that I've here what I can provide to the project.
> 
> Rendering power - Pentium 150 (48Mb Ram) win96 that spends all night off.
> Unlimited access to the Internet - thou only though a 33.6k modem - but at
> least it's a flat rate.
> CD - writer - Don't know how much that would help.

A CD-RW drive might be a better way to ship the rendered Targa frames to
a repository. (Better to use reusable CD-RW drives; the disks can be
returned to the sender with the next rendering "assignment", although
"assignmnets" are best picked up from the net.)

I'm just looking in and that thought came to mind. I probably could act
as a renderer; my POV-Ray skills are very limited with regards to
planning scenes. Better for me to provide some CPU cycles to rendering,
but it'll have to compete with the RC5-64 challenge :-).
-- 
Curtis R. Anderson, Co-creator of "Gleepy the Hen", SP 2.5?, KoX
http://www.servtech.com/~cra/         | Welcome to Gnu-EMACS:
ftp://ftp.servtech.com/pub/users/cra/ |  Press BACKSPACE For Help
mailto:gle### [at] intelligenciacom       | (insert Yiddish words here)


Post a reply to this message

From: Lance Birch
Subject: Re: movieProject, some ideas and observations
Date: 18 May 1998 04:48:22
Message: <6josn3$6ip$1@oz.aussie.org>
Only one problem, CD-RW isn't supported by anything other than CD-RW drives,
so each person would need a CD-RW drive.

To reply, post from now on in povray.animation

--
Lance Birch
Remove the smiley to e-mail.
http://www1.tpgi.com.au/users/ambient/lance


Post a reply to this message

From: Lloyd J Robinson, Jr
Subject: Re: movieProject, some ideas and observations
Date: 22 May 1998 11:01:04
Message: <01bd84e9$454a8540$8a02a8c0@ljr.sbscorp.com>
The random number generator used in PovRay is operating system and compiler
independent. The images created on different computers should be identical
when rendered from the same source files.

Lloyd


Twyst <twy### [at] twystednet> wrote in article
<01bd835d$2f653140$8a02a8c0@ljr.sbscorp.com>...
> 
> 
> >>Good point!
> >>We have to make sure that all continuos scenes are rendered on the same
> >>platform (I don't think that there would be a difference with for
> >>example two boxes both running Win-POV-Ray, would there?)
> >>
> 
> 
> Actually, as far as I know, the random number system that Pov-Ray uses,
is
> identical from platform to platform, so if you render a scene on Linux,
> then
> render it again in Win95, it should come out the same.
> 
> I'll test and find out in the next day or so.
> 
> Twyst=====================================
> pov-ray news, reviews and tutorials
> http://twysted.net
> e-mail: twy### [at] twystednet
> ==========================================
> 
> 
>


Post a reply to this message

<<< Previous 2 Messages Goto Initial 10 Messages

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.