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John VanSickle <evi### [at] hotmailcom> wrote:
> We could make Rusty the topic for the first round. I'll make the .INC
> files that I use for him available, and everyone can go nuts with it.
Great. The first IRTC topic I've been remotely interested in I don't know _how_
long, and my production schedule is hopelessly backlogged. Grrrr...
**shakes angry fist at self**
--
Dan
GoofyGraffix.com
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John VanSickle wrote:
> We could make Rusty the topic for the first round. I'll make the .INC
> files that I use for him available, and everyone can go nuts with it.
I recently mailed out the rusty.inc file, and found that it relies on
several of my other macro files, so to get things in a sane
configuration will take some advance warning.
Regards,
John
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John VanSickle wrote:
> We could make Rusty the topic for the first round. I'll make the .INC
> files that I use for him available, and everyone can go nuts with it.
>
> What say ye?
The official answer will come from the IRTC admins, of course. If they
tell me it's a Rusty round, the .INC files will be forthcoming;
otherwise, I assume otherwise.
Regards,
John
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John VanSickle <evi### [at] hotmailcom> wrote:
> John VanSickle wrote:
> > We could make Rusty the topic for the first round. I'll make the .INC
> > files that I use for him available, and everyone can go nuts with it.
> >
> > What say ye?
>
> The official answer will come from the IRTC admins, of course. If they
> tell me it's a Rusty round, the .INC files will be forthcoming;
> otherwise, I assume otherwise.
>
> Regards,
> John
I think right now, David et. al. are busy coding the entire system. But IMO, I
see no problem with a Rusty Round, and I'm sure they won't either.
--Nimish
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Nimish Ajmani wrote:
> John VanSickle <evi### [at] hotmailcom> wrote:
>> John VanSickle wrote:
>>> We could make Rusty the topic for the first round. I'll make the .INC
>>> files that I use for him available, and everyone can go nuts with it.
>>>
>>> What say ye?
>> The official answer will come from the IRTC admins, of course. If they
>> tell me it's a Rusty round, the .INC files will be forthcoming;
>> otherwise, I assume otherwise.
>>
>> Regards,
>> John
>
> I think right now, David et. al. are busy coding the entire system. But IMO, I
> see no problem with a Rusty Round, and I'm sure they won't either.
>
> --Nimish
>
>
The system development is well underway. I have the structure in place
for much of the system. There's still considerable work to do so I will
ask for your continued patience as the development continues. We also
have a graphic artist volunteering his time to do the design of the site.
Personally, I don't mind what the topic of the first round will be and
I'll leave that decision to others. We'll determine who those others
are as we get closer to release.
David Buck
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David Buck <dav### [at] simberoncom> wrote:
> The system development is well underway. I have the structure in place
> for much of the system. There's still considerable work to do so I will
> ask for your continued patience as the development continues. We also
> have a graphic artist volunteering his time to do the design of the site.
>
> Personally, I don't mind what the topic of the first round will be and
> I'll leave that decision to others. We'll determine who those others
> are as we get closer to release.
>
> David Buck
I hate to be that guy who asks, but is there any planned release date. I keep
thinking abouth 2 months or so, but just wondering?.
--Nimish
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Nimish Ajmani wrote:
> I hate to be that guy who asks, but is there any planned release date. I keep
> thinking abouth 2 months or so, but just wondering?.
>
> --Nimish
>
>
As you can imagine, release dates are hard. Your estimate sounds about
as good as mine but everyone involved is volunteering their time and
working in their spare time. I don't want to be held down to a specific
date but as the development progresses, we'll likely put up several
samples or iterations of the site. You'll likely find that the site
gets to a "usable" state quite a while before it gets to a "finished"
state. As such, you likely won't see any release date but rather a
series of improvements. We could start running competitions even while
those improvements are being made.
David Buck
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David Buck <dav### [at] simberoncom> wrote:
> As you can imagine, release dates are hard. Your estimate sounds about
> as good as mine but everyone involved is volunteering their time and
> working in their spare time. I don't want to be held down to a specific
> date but as the development progresses, we'll likely put up several
> samples or iterations of the site. You'll likely find that the site
> gets to a "usable" state quite a while before it gets to a "finished"
> state. As such, you likely won't see any release date but rather a
> series of improvements. We could start running competitions even while
> those improvements are being made.
>
> David Buck
That makes sense(I've done web design myself). If you need another volunteer,
I'd be more than happy to help. I'm good at basic web structures, and have
worked on nearly 4 seperate web pages. If you need anyone like that, or
anything of a similar sort, I'd be happy to volunteer my spare time up. After
all, it is the IRTC. :)
--Nimish
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John VanSickle <evi### [at] hotmailcom> wrote:
> We could make Rusty the topic for the first round. I'll make the .INC
> files that I use for him available, and everyone can go nuts with it.
>
> What say ye?
>
> Regards,
> John
Although I quite like the Rusty character, I would hope that the topic and
description would make the actual use of existing models an option rather that
an absolute requirement. It's just a personal idiosyncrasy of mine, but I
really prefer to submit entries that do not contain other people's models,
main point of contest/challenge type events. It is precisely because Rusty is
him for my own entry. With a bit of creativity, I think we can keep the charm
to use specific models and .inc files.
Here's just one idea that popped into my head: What about companions for Rusty?
Also, (and I really don't know the answer to this) are the existing Rusty models
and macros usable by non POV-Ray entrants?
Thoughts?
Best Regards,
Mike C.
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Mike the Elder wrote:
> Also, (and I really don't know the answer to this) are the existing Rusty models
> and macros usable by non POV-Ray entrants?
Developing non-POV-Ray versions of any POV-Ray model will generally
involve time looking at the Rusty code (the basic file itself is 34k
long), and more time with a modelling app.
Regards,
John
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