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3a) Pentium 2 300MHz, 64MB
3b) Yes (ISDN 64k)
cukk
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> I mentioned two computers. I answered for the two computers.
Hehe... sorry... noted! thanks!
--
+-------------------------+----------------------------------+
| Simon Lemieux | Website : http://www.666Mhz.net |
| Email : Sin### [at] 666Mhznet | POV-Ray, OpenGL, C++ and more... |
+-------------------------+----------------------------------+
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> > And for me, I will definately move to a nice dual G4 when MacOX is
> > released and fully tested and also when I have enough cash!
>
> Lets hope you don't have to wait much longer...
Well, I'm very pleased with linux! More than with Windows in any way and more
than with macintosh...
I mean... I do lots of hard stuff for the computer and the last time it crashed
was when I killed an OpenGL program that was "unprotecting memory" for
acceleration... And I think the computer was not crashed, but only the video
card, which is much like a general crash...
I love linux, and the only reason why I'm going to MacOS X is that I'll be able
to use my current prefered application for editing povray, sending mail and
news, etc s'called Emacs!
> Well, the text version should be pretty easy to port to OS X, just
> porting from a Unix-like system to a BSD Unix system...(this from
> someone who can't get POV to build...)
No, not really, I'll be using some linux commands such as system() that
shouldn't work on MacOS <X... but the final version should be almost perfectly
OpenPlatform! =D
--
+-------------------------+----------------------------------+
| Simon Lemieux | Website : http://www.666Mhz.net |
| Email : Sin### [at] 666Mhznet | POV-Ray, OpenGL, C++ and more... |
+-------------------------+----------------------------------+
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> In article <3A1429B7.2483CA26@yahoo.com>, lem### [at] yahoocom wrote:
> > And for me, I will definately move to a nice dual G4 when MacOX is
> > released and fully tested and also when I have enough cash!
And Chris Huff replied:
> Lets hope you don't have to wait much longer...
I'm participating in the OS X public beta, and I have to say that it's
only about 80% ready for the public. On the other hand, at its current
state, if you can tolerate the rough edges, it does indeed rock.
ObPOV:
When running POV-Ray in the classic layer under OS X public beta, I've
found that it's wisest not to have any other classic aps running at the
same time -- often, odd interactions in the shared memory space of the
classic layer will cause not just the classic layer, but the entire OS
to hang when you try a complex render.
--
Dawn McKnight | "Who cares what the hipbone's connected to? I'm in Neurology!"
McK### [at] maccom | -- Justine Devlin, M.D.
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Simon Lemieux wrote:
>
> 3. a) What computer do you use for rendering?
AMD Duron @ 880 MHz running Win98 and RedHat Linux 6.1
> b) Is it connected to the internet? ;)
>
Yeah. Currently modem, but hoping to get ADSL real soon now...
--
Margus Ramst
Personal e-mail: mar### [at] peakeduee
TAG (Team Assistance Group) e-mail: mar### [at] tagpovrayorg
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> a) What is the largest image size you've ever done? (mine was 1280x1024)
IIRC 5000x5000, for use as a height_field (on the userdisk for those who remember
it :-)
For a final image, 1600x1600 (Escher gallery)
> b) What is your usual image size for stills? (mine is 1280x1024)
800x600, sometimes 1152x864 (my screen res)
> 2. Animations
Only just messin' around, no real anims...
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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Simon Lemieux wrote:
> 3. a) What computer do you use for rendering?
PIII 450 128Mb (sson to be Athlon? (crossing fingers))
> b) Is it connected to the internet? ;)
No! ;)
Yes, 56k, soon to be DSL! w00!
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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In article <3A155C9A.A168D648@mac.com>, mck### [at] maccom wrote:
> I'm participating in the OS X public beta, and I have to say that it's
> only about 80% ready for the public. On the other hand, at its current
> state, if you can tolerate the rough edges, it does indeed rock.
I agree about the "80% ready" part. At least, if by "public" you mean
final release, for a public beta it is pretty good as far as stability
and performance.
The interface seems a bit undeveloped, but I expect that to change
quickly with the additional releases, since they appear to be starting
from the basic interface ideas and building onto that instead of having
the melting pot of different and inconsistent interface features like
Mac OS 9 and earlier.
> When running POV-Ray in the classic layer under OS X public beta, I've
> found that it's wisest not to have any other classic aps running at the
> same time -- often, odd interactions in the shared memory space of the
> classic layer will cause not just the classic layer, but the entire OS
> to hang when you try a complex render.
I haven't had the OS hang yet...but POV-Ray is the only thing I run
under Classic. :-)
I've been trying to compile POV-Ray with Project Builder, but haven't
had much success yet. I *did* get all the files to compile, so I am
making some progress...maybe I can eventually get a simple Cocoa
interface for MegaPOV. Whether it would be functional enough for anyone
to want to use it is another question...
--
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/
<><
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On Fri, 17 Nov 2000 11:08:38 -0500, Simon Lemieux wrote:
>I love linux, and the only reason why I'm going to MacOS X is that I'll be able
>to use my current prefered application for editing povray, sending mail and
>news, etc s'called Emacs!
But most Linux distros come with emacs, I use it all the time for POV,
Perl, editing Makefiles etc. I find it a bit too bulky to use for news
or mail, so for them I use Pico, (which I'm hopefully going to patch to
use SHIF Arrow marking). But emacs with syntax hilighting for pov is
one essential I waouldn't be without now that I've used it. You can
get povmode.el for emax at:
http://www.acc.umu.se/~woormie/povray/
I use this in conjunction with an Rxvt utility of my own
called PovMenu, available here:
http://www.zeropps.uklinux.net/linstuff.html
And there's even a screenshot now aswell.
--
Cheers
Steve email mailto:ste### [at] zeroppsuklinuxnet
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
2:24am up 39 days, 4:46, 2 users, load average: 1.01, 1.02, 1.08
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On Wed, 15 Nov 2000 09:23:59 -0500, Simon Lemieux wrote:
>Hi,
> please take some time to answer these two questions:
>
>1. Images size
> a) What is the largest image size you've ever done? (mine was 1280x1024)
3200x2400
> b) What is your usual image size for stills? (mine is 1280x1024)
There isn't really a "usual size" for me. Most images I render are test
images and therefore rather small (e.g., 640x480). Final images often
don't have the 4x3 format and the size depends on whether they are
intended for a web page (at most 700 pixels wide) or full screen (must
fit into 1600x1200 right now :-).
>2. Animations
Haven't done any serious animations yet, so I'll skip these questions.
hp
--
| | | hjp### [at] wsracat | -- Lutz Donnerhacke in dasr.
__/ | http://www.hjp.at/ |
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